schultzit 65 Posted June 17, 2014 Hello, I read somewhere that if you put buldozer_LoadNewRoads in a file called scripts/editor.sqs Buldozer should show your roads, but if I set it up and load Buldozer, it just crashes! My editor.sqs: ~.1 diag_log "Before Loading Roads"; result = buldozer_LoadNewRoads "P:/Schultz/Schultz_Lake/data/roads/"; diag_log "After Loading Roads"; and obviously in that dir I've got my exported shapes and RoadsLib.cfg My roads are also correctly displayed in-game if I pack my project with pboproject... Any ideas? Share this post Link to post Share on other sites
hdchristopher 11 Posted June 17, 2014 Try this ~0.1 result = buldozer_LoadNewRoads "P:/whatever/whatever/data/roads/"; Share this post Link to post Share on other sites
schultzit 65 Posted June 17, 2014 It doesn't work, Buldozer frozen and so is Terrain Builder unless I remove the P:/scripts folder Share this post Link to post Share on other sites
Cype_Revenge 651 Posted June 18, 2014 (edited) You have many Objects on Map? I have the problem when I start bulldozer with many objects on the map, Buldozer freezess me. Without objects everything starts normally and I see the roads. Maybe you have the same problem? I then make this: i export all my objects in a .txt file, i remove my objects. open Bulldozer ,and when its running i insert the .txt file with my objects. Edited June 18, 2014 by 19thCypeRevenge Share this post Link to post Share on other sites
schultzit 65 Posted June 18, 2014 About 1.3 million objects... but buldozer works fine (and fast!) when I don't enable the shapes preview script! Share this post Link to post Share on other sites
Cype_Revenge 651 Posted June 18, 2014 Try without objects, if buldozer starts normally and you see your roads.... Share this post Link to post Share on other sites
schultzit 65 Posted June 18, 2014 Tried it, same behaviour Share this post Link to post Share on other sites
jens198 0 Posted July 19, 2014 Tried it, same behaviour Hi, could you resolve this issue? I have the exact same problem as you. Bulldozer crashed when I enable the editor.sqs in the p:\scripts directory. Jens Share this post Link to post Share on other sites
schultzit 65 Posted July 20, 2014 Hi,could you resolve this issue? I have the exact same problem as you. Bulldozer crashed when I enable the editor.sqs in the p:\scripts directory. Jens Nope, I couldn't :( 1 Share this post Link to post Share on other sites
mikero 79 Posted June 18, 2017 > result = buldozer_LoadNewRoads "P:/whatever/whatever/data/roads/"; that presumes your Pdrive is in fact P:. if not, do something about it. also you should be using lappihuan scripts, not editor.sqs Share this post Link to post Share on other sites
Auss 208 Posted June 19, 2017 Mikero youve been coding too long today take a break, that post was nearly 3 years old :) Share this post Link to post Share on other sites