il_padrino 1530 Posted June 14, 2014 So, the vest appears in game but with vanilla textures. Is it possible that it has no hiddenselections ? Did anyone else try to retexture it before ? Thanks in advance. Here's my config class CfgPatches { class prsluk_m93 { units[]={}; weapons[]={}; requiredVersion=1; requiredAddons[]= { "A3_Characters_F_EPC" }; }; }; class cfgWeapons { class V_Press_F; class VestItem; class prsluk_m93: V_Press_F { scope=2; displayName="Prsluk m93"; picture="\A3\characters_f\Data\UI\icon_v_pressvest_ca.paa"; model="\A3\Characters_F_EPC\Civil\equip_press_vest_01.p3d"; hiddenSelections[]= { "camo" }; hiddenSelectionsTextures[]= { "\prsluk_m93\Data\Vest\prsluk_m93_co.paa" }; class ItemInfo: VestItem { uniformModel="\A3\Characters_F_EPC\Civil\equip_press_vest_01.p3d"; containerClass="Supply100"; mass=50; armor="5*0.5"; passThrough=0.69999999; hiddenSelections[]= { "camo" }; hiddenSelectionsTextures[]= { "\prsluk_m93\Data\Vest\prsluk_m93_co.paa" }; }; }; }; Share this post Link to post Share on other sites
surpher 1 Posted June 14, 2014 The press vest model in the dev build only got hiddenSelections the other day, not sure if it has been passed on to the stable build yet. Share this post Link to post Share on other sites
il_padrino 1530 Posted June 14, 2014 Thanks for your quick reply :) I'll download the dev build then and see if it works there. ---------- Post added at 11:48 ---------- Previous post was at 10:56 ---------- Indeed it works. (sorry for double posting :) ) Share this post Link to post Share on other sites
DSabre 2332 Posted August 1, 2014 Nice Vest il_padrino, I have a question: Did you manage to do something to the distance view LODs texture? I modified the press vest for my civilian/red cross units mod. Up close it's all fine but at a distance the texture switches back to the default blue. I couldn't find a corresponding hidden selection texture and I didn't manage to stop this happening. Have you found a way? up close it's all fine: and from further away: Share this post Link to post Share on other sites
x3kj 1247 Posted August 2, 2014 they forgot the hidden selection in the lods then... make a feedback report for it Share this post Link to post Share on other sites
tansvanio 1 Posted August 2, 2014 Glad to see you sorted things out! By the way, I took a look at your config and I believe you dont need to reset the model, since you are inheriting attributes from "V_Press_F" that model would already be set by default. Correct me if I am wrong, cheers :) Share this post Link to post Share on other sites
DSabre 2332 Posted August 3, 2014 (edited) I see, thank you Fennek - will do (did: http://feedback.arma3.com/view.php?id=20089) Edited August 3, 2014 by Sabre_Dust Share this post Link to post Share on other sites
Locklear 214 Posted August 4, 2014 Thank you for reporting he bug. The camo selection was indeed missing in the last LOD, so I fixed it. It should be all right in the next dev build. Share this post Link to post Share on other sites
DSabre 2332 Posted August 4, 2014 Wow that was quick. Thank you so much Locklear Share this post Link to post Share on other sites
Locklear 214 Posted August 5, 2014 Glad to help. Please let me know if any problem persists. Share this post Link to post Share on other sites