ikerdo 12 Posted May 27, 2014 I am trying to do a pump shotgun, but I don´t know how to make it reload after every shot, like bolt sniper rifles. And another problem is how to add the ammo cartidges fall after shooting. Share this post Link to post Share on other sites
ante185 2 Posted May 27, 2014 AFAIK the bolt action is part of the fire animation, make the rate of fire appropriate for the animation finish Share this post Link to post Share on other sites
M1ke_SK 230 Posted September 20, 2016 Does anyone know solution for make unit reload after every shot ? Share this post Link to post Share on other sites
das attorney 858 Posted September 20, 2016 There's some work on dev branch to add fired EH to guns. (look in the changelog in the past few days). Share this post Link to post Share on other sites
M1ke_SK 230 Posted September 20, 2016 There's some work on dev branch to add fired EH to guns. (look in the changelog in the past few days). Can it be done without mod, just do it with script. Share this post Link to post Share on other sites
M1ke_SK 230 Posted October 29, 2016 Little snippet to force fire "single-mode" player addEventHandler [ "fired", { params ["_unit", "_weapon", "_muzzle", "_mode", "_ammo", "_magazine", "_projectile", "_gunner"]; _bullets = _unit ammo _weapon; if(_bullets > 0) then { _unit setAmmo [_weapon, 0]; }; [_unit, _weapon, _bullets] spawn { params ["_unit", "_weapon", "_bullets"]; waitUntil { reloadEnabled _unit }; _unit setAmmo [_weapon, _bullets]; }; } ]; Share this post Link to post Share on other sites