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hywel

How to order a uav to follow unit via script

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Is there a way to call the 'follow unit' UAV command via script?

Thanks.

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did you try "driver theuav doFollow thetarget" ?

i've read that uav are controled by hiden AI

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Unfortunately doFollow only works when both units are in the same group, thanks though.

and yes the UAVs are controlled by an invisible man who vaporises upon contact with air

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I have asked a similar question, without any luck yet.

//(group SDV) setBehaviour "CARELESS";
_waypoint = (group effectiveCommander SDV) addWaypoint [boat, 0];
_waypoint setWaypointType "FOLLOW";

When I try to make a SDV to follow a boat in a script, nothing happens. I do know that "FOLLOW" is NOT in setWaypointType, but it is an option if you create a waypoint in the GUI-editor. Any ideas?

Hope that the answer isn't to far away.

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As I said in chris's post, you could either

1) use waypoint in editor

or

2) try "uav doFollow yourunit;" but note they have to be in the same group for this to work.

that's all I know, so...yeah.

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_grp = group theuav;
_unit = player;

while {true} do {

if (!alive (leader _grp)) exitWith {};

_wp = _grp addWaypoint [position _unit, 0];
_wp setWaypointType "MOVE";


sleep 1;
};

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As I said in chris's post, you could either

1) use waypoint in editor

or

2) try "uav doFollow yourunit;" but note they have to be in the same group for this to work.

that's all I know, so...yeah.

And as I told you:

That would be obvious, if it wouldn't be for that I am asking how to do this in a script.
and
objects aren't in the same group (as they shall not be).

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yes Chris but this isn't your post, it's his - he might want to use another method than you; if he doesnt want anything then it is fine.

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