anusmangler 1 Posted April 28, 2014 I have 1 trigger with "[] call BIS_fnc_animViewer;" in the on act field and 1 blufor unit and when i enter the trigger the game hangs and does not load.....It quickly flashes the UI for the animation screen but then goes back to the loading screen and hangs there. any ideas? Share this post Link to post Share on other sites
IndeedPete 1038 Posted April 29, 2014 Why don't you start the anim viewer drectly from the console? If you preview your mission in the editor and then hit Esc you will see a large debug console with several lines and buttons below. One of the buttons says "Animations" and starts up the anim viewer if you press it. Share this post Link to post Share on other sites
anusmangler 1 Posted April 30, 2014 nope still hangs...does not load? other ideas? Share this post Link to post Share on other sites
IndeedPete 1038 Posted April 30, 2014 Does it work at all? In a plain, emtpy mission for example? Share this post Link to post Share on other sites
Lala14 136 Posted April 30, 2014 maybe just try to verify files in steam Share this post Link to post Share on other sites
anusmangler 1 Posted May 1, 2014 uninstalled and waiting for 10gigs to DL to see if the issue is fixed. Share this post Link to post Share on other sites