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Igitur

CFS - Custom formations System 1.1

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Version : 0.4.

 

  • Fixed : the mod got broken with the latest game update.
  • Fixed : GUI overlap when using a small or very small game interface.
  • Fixed : scripting errors when adding Zeus or HC units (using HCC).
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Version : 0.5.

 

. Added : datas management system. Configure your addon once and for all : 

 


. Added a few custom presets. They're designed for 12 units, but should work for less. Additional units will regroup in a regular Arma formation.
. Changed : I've disabled my crappy CFS Combat stuff that was conflicting with the AI combat routines. Everything is way more natural and efficient now :

 


. Fixed and improved a few more things here and there.

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Version : 1.0.

 

. Fixed : CFS interface should now match with every UI size and screen resolution;
. Fixed : Heading reference got lost when switching back from positional to directional;
. Improved : Directional mode was too sensitive. It is now effective only when the player is moving;
. Improved : smoother behaviour when running;
. Added : CFS indicators to help visualize which units are processed by the mod.
. Added : a readme which you should read.


The mod works and looks pretty much as I want now, so I promote this version to be my 1.0.

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Version : 1.1

 

. Reworked the Adapt functionality;
. Swapping positions works now as a separate function;
. Units should try and find safer positions in combat;
. Revised speed management;
. Fixed the Action key limitation;
. fixed a few more script errors.

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