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sandsquid

wheres all my gear at?

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I am not new to arma been playing for a while now tried arma back in the day and I didnt like it it was a pretty plan looking game imo but arma 2 was a ok game if it wasnt for dayz I wouldnt have gotten back into arma, now I have arma 3 and am playing the SP missions

I dont understand whats going on here, I play the single player go on a "Scouting" mission being all sorts of stuff back in the ATV and on my person, NVG's and GPS's

then I go and play the next mission I have "Bingo Fuel" and I dont have NVG's or GPS in my inventory even though I had some in my ATV and backpack, furthermore the mission shows me as having a TRG-20 with no suppressor but when the mission starts I have the suppressor on the gun, which is cool but why didnt it show in the inventory list before the mission started?

how can I just get every single thing I have had before I started the mission available for the next mission?

I am really confused this is sosposta be 2035 I have a few questions that dont make sense if this is 2035, are there any options for this I have looked into some mods but it seems like most arent working for me - and yes I know how to install them done it before with dayz and other mods - so did something happen to stop advancement in military gear? shouldnt we be further along in 2035 there are things missing that are around today

1. why arent there glasses or helmet with a HUD that has different vision modes

2. a camera on the gun with the option to put it around the corner to see (although not needed with 3rd person)

3. how about auto zeroing? is it imposable to have a rangefinder in the scope?

4. why not some projected trajectory for launchers? to allow for better aiming without lock on because when you lock on they enemy should have a system to tell them they are being "painted" with a laser or some other type of lock on system

5. why not projected trajectory for all weapons so zeroing isnt needed it would still require skill

6. why not lock on to foot solders and show where to aim to to hit them when they are moving

projected trajectory like a line with a circle at the end showing where the rounds will hit

am I wrong here for something taking place in 2035 there should be way more cool stuff, this is like someone just took arma 2 and made it look better removing the ridiculous team statements "number 2 go to that bush" that sorta thing and called it arma 3 - the inventory was upgraded thats cool but other than that nothing I can see

Edited by sandsquid

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nice but thats not actually out now so that is sorta not cool

I was hoping something was out now

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I have been looking and so far I dont fine answers to many of these questions so I figured I would post it here, if this is out of place please let me know I have searched and found nothing

this is all mostly single player stuff

0. where are all the 2035 things at? thermal goggles, NVG's that arent a stupid circle on the screen, predictive line of sight targeting and so on?

1. where is all my stuff I gathered up from "scouting" and took back to base when I start the next mission, my GPS and rangefinder NVG's etc.? I cant use it on the next mission

2. does my squad need NVG's, I tried putting them in there packs but how to make them put them on?

3. if my squad has NVG's how can I get them to use them if they arent already - and how to turn on or off the IR laser?

4. can the enemy see my IR laser? I actually know a guy in real life that holds a patient to IR lasers that can only been seen through a certain optics system, so the enemy cant see them he's developing it for the military now so I assume its out by 2035, right?

5. how can I make them turn off the effing flashlights or lights on a vehicle? havent really had this problem yet but in arma 2 it was a nightmare I assume its in arma 3

6. the NVS night vision scope, upon first using it its not in night vision I have to press the "N" to make it night vision - does my squad have the same problem if they have the scope installed, and how do I tell them to do that?

7. why are the options greyed out that tell my squad what stance to take, or to act stealthy?

8. why does my squat run about like retards when I tell them to move 10 meters away and alert the enemy by running out in the open for no reason?

9. how can I tell my squad to simply "run" to a certain location, dont mess around looking every direction just run directly to the point I say? they always get noticed because they wont go in a strait line and keep going all over the place looking for cover and targets

10. why does my squad go 2 meters away from the vehicle before getting in, when I say get in that vehicle I want them to simply run and get in no messing about

11. why cant my squad properly shoot RPG's? like 4 guys opened up on 1 target and shot 4 rockets then reloaded and shot 3 more at a stationary target, they should know it only takes 1 or 2 maybe 3 to take out most tanks and stuff so by the time they reloaded and shot again the tank exploded and the 4th guy didnt fire but the 3 others did fire again seconds after they just fired and hit talk about wasting ammo

I hope I dont sound like I am complaining here I am just really confused with this game, its as if BI just took arma 2 and upgraded the graphics and made the squad not talk like retards and called it arma 3, this doesent feel like a new game other than the inventory system

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how about some answers, anyone help me with these questions?

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