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Vasilyevich

Skip / Change time in multiplayer for all players

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Well, the title says it :)

I tried the skip time module but this doesn't work in MP :/

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skipTime has been tweaked recently. It no longer has local effect, so calling it from the server should then sync it with all clients.

From an editor placed trigger, for example:

if (isServer) then
{
skipTime 12
};

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I personally use

setDate [2014, 10, 15, 12, 00];

that way you can even define the month and day (important for dusk and dawn timing). But you have to be aware that the month is set for southern hemisphere (eg.: 10 has dusk and dawn like May and not October). And there are some concerns with locality: https://community.bistudio.com/wiki/setDate

But that aside setDate is way more flexible.

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