jgbtl292 0 Posted April 15, 2014 (edited) will come a chance to camouflage the vehicles ? with camo net maybe barracuda for multi spectral or naturals ? with a inventory maybe . it has a more important role in this scenario as a simple taliban on food the enemys war^^ the current solution for vehicles with the camo net for vehicles ( they are the old from arma 1 and 2 have only a other texture and are totally useless unfortunately.) for the most is the net to small - a light touch and they fall together. and face protection they do not provide. a potent modern camo net for a camo garage for vehicles in all vehicle inventory's would be fine and also real. and later an option for camouflage the vehicle maybe .... love the look :D https://www.youtube.com/watch?v=NRZmpmhf98E Edited April 16, 2014 by JgBtl292 Share this post Link to post Share on other sites
jgbtl292 0 Posted April 17, 2014 No interests here ? Share this post Link to post Share on other sites
zimms 22 Posted April 18, 2014 Oh people would be interested in this. But there are so many other things the community wants which are more important right now. Share this post Link to post Share on other sites
SnowSky 12 Posted April 18, 2014 Small Idea, make AddAction to a tank that calls a script that creates Bush objects, and then attach them to the tank (you would have to check what tank it is and find the correct positions for the bush). I think that could be pretty simple but effective :) Share this post Link to post Share on other sites
Mr. Charles 22 Posted April 18, 2014 Small Idea, make AddAction to a tank that calls a script that creates Bush objects, and then attach them to the tank (you would have to check what tank it is and find the correct positions for the bush).I think that could be pretty simple but effective :) I tried something similar for A2 and it just wasn't fun trying to aim at stuff when all you see is bushes attached to your own tank :/ Share this post Link to post Share on other sites
jgbtl292 0 Posted April 18, 2014 and for the barracuda system a reduce targed look distance from rockets about 30 % and a very darker and smaller heat texture Share this post Link to post Share on other sites
xendance 3 Posted April 19, 2014 I tried something similar for A2 and it just wasn't fun trying to aim at stuff when all you see is bushes attached to your own tank :/ That's why you should attach the objects to the turret, not the body :P Share this post Link to post Share on other sites
UAV Operator 0 Posted January 31, 2020 Ok so here we are, would also be helpful to have visual and thermal cameras on tanks blended into one image. Share this post Link to post Share on other sites
UAV Operator 0 Posted February 2, 2020 A new camo for vehicles such as bushes and tree branches that allows to conceal tanks and MGSs frontally from both visual and infra red spectrum imagers. Possibly a new type of camo for vehicles, allowing for total heat signature elimination. (Ex. BARACUDA) A new way to display sensor information of vehicles, it is merging two sensor images into a coherent one. Adding woodland camo for vehicles. This may extend the games life to some extent. But I don't wanna speak for Altis-life kids so. Share this post Link to post Share on other sites