kgino1045 12 Posted April 12, 2014 As title said how can i do that Share this post Link to post Share on other sites
all3n 1 Posted April 13, 2014 i would like to know if this is possible as well Share this post Link to post Share on other sites
alduric 10 Posted May 12, 2014 You have to make mod with custom sound/music config, that will add those sounds into game. Share this post Link to post Share on other sites
kgino1045 12 Posted May 28, 2014 I would like to see example so i can make it by own my self Share this post Link to post Share on other sites
bigpickle 0 Posted May 29, 2014 Search, I have posted example configs out there, but you'll also need someone to tell you how to wrap it up etc. If you are not part of a clan where someone who knows can walk you through it will get confusing for you. Share this post Link to post Share on other sites
alduric 10 Posted June 4, 2014 class CfgPatches { class Alduric_example_placeholder { units[] = {}; weapons[] = {}; requiredVersion = 1.0; requiredAddons[] = {}; }; }; class CfgMusic { tracks[]={"Title_here"}; class Title_here { name = "Title_here"; sound[] = {"\My_Fav_Porns\Big_fallussos\Porn_Ambient.ogg", db+0, 1.0}; }; }; Share this post Link to post Share on other sites
kgino1045 12 Posted June 6, 2014 (edited) class CfgPatches { class Alduric_example_placeholder { units[] = {}; weapons[] = {}; requiredVersion = 1.0; requiredAddons[] = {}; }; }; class CfgMusic { tracks[]={"Title_here"}; class Title_here { name = "Title_here"; sound[] = {"\My_Fav_Porns\Big_fallussos\Porn_Ambient.ogg", db+0, 1.0}; }; }; I'm really appreciated your great effort but since i'm total Pucked up with Code C++ etc etc i can't under stand this words, should i name it Song.sqf and paste at Misssion folder and bring it with trigger D: ;; the thing only i can recognize is Pron_ambient.ogg LOL Edited June 8, 2014 by kgino1045 Share this post Link to post Share on other sites
alduric 10 Posted June 7, 2014 This is config.cpp and it can be use as mod. After that it will be visible in sound/music list in trigger. Share this post Link to post Share on other sites
kgino1045 12 Posted June 8, 2014 This is config.cpp and it can be use as mod. After that it will be visible in sound/music list in trigger. Okay this is what i did Place your script in config.cpp with my custom sound musicsample1.ogg in one folder and make it ARMASOUND.PBO by using Arma Pbo View Of course i change it like this in config.cpp class CfgPatches { class Alduric_example_placeholder { units[] = {}; weapons[] = {}; requiredVersion = 1.0; requiredAddons[] = {}; }; }; class CfgMusic { tracks[]={"musicsample1.ogg"}; class Title_here { name = "musicsample1.ogg"; sound[] = {"musicsample1.ogg", db+0, 1.0}; }; }; and i place the trigger and go in to effect, set track to musicsample1 and try Preview. nothing happen :( I really appreciate that you provide this script but it could be much appreciated if i have more help. Share this post Link to post Share on other sites
alduric 10 Posted June 9, 2014 Send me ur ogg music i will make it for u as example. Share this post Link to post Share on other sites
kgino1045 12 Posted June 9, 2014 (edited) Send me ur ogg music i will make it for u as example. https://www.dropbox.com/s/ips0tu794sx9al5/musicsample1.ogg Here is my ogg music, Edited June 9, 2014 by kgino1045 Share this post Link to post Share on other sites