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PVT Watt.J

Valid targets for weapon

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I have done a bit of browsing through configs, but have yet to find the answer to the following question:

Where it is defined in the config what types of targets are appropriate for a given weapon? As an example, what must be changed in the configs of ammo/mag/weapon for an RPG to be fired at helicopters by the AI?

Can anyone point me in the right direction?

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I bthink, It must be "vehicle". Take a look at the mainconfigs of the BIS RPGs and the Vehicles, especially of the military ones.

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I bthink, It must be "vehicle". Take a look at the mainconfigs of the BIS RPGs and the Vehicles, especially of the military ones.

Here is config for the NLAW: http://browser.six-projects.net/cfg_weapons/launch_NLAW_F/config?version=70

I don't see anything that appears to be valid targets to set to "vehicle". Am I looking in the wrong place? If so, where should I look?

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cost is an important factor to give target priorities (high cost for ammo-> high value targets are prioritized)

And then there are these 2 that can be set in cfgammo

airLock=0;

allowAgainstInfantry=1;

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Try airlock = 1; in cfgAmmo
cost is an important factor to give target priorities (high cost for ammo-> high value targets are prioritized)

And then there are these 2 that can be set in cfgammo

airLock=0;

allowAgainstInfantry=1;

Thanks, both!

I will give this a try.

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