dr death jm 117 Posted March 23, 2014 (edited) this pvp mission is 99% done I just need some feed back. I made this with a few copy pasted scripts. it includes vas,helirope. vehicals respawn if destroyed or left for to long. 3 flags on a point system. Ill add credits to all the scripters I pasted from soon. If you think anything needs to be added please let me know. Im working on a bigger mission also. credits to Icaruk for capping system credits to Platzhalter for scripts used from his template credits to zealot111 script fastrope http://binarybone.com/KaRR/ghost_hotel_v2.Altis.pbo server: KaRRiLLioN's new boot camp 23.19.225.234:2360 Edited March 25, 2014 by Dr Death JM updated Share this post Link to post Share on other sites
big 0 Posted March 24, 2014 How many players can play this mission? You have to capture the flag zones to score points? Share this post Link to post Share on other sites
dr death jm 117 Posted March 24, 2014 its set to 30 players, (I can make it bigger if someone wants). theres three flags to cap, on a point system. (set to 5000). so if a team controls the 3 flags its a 30 minute mission . vehicle's will respawn if left for 2 min or destroyed. each team has 1 helli for rope drop, and 2 lite mg veh, vas (player saved load outs). the flag capping system I used is from Icaruk missions, added scripts from Platzhalter template, vehicle.sqf script unknown.(cant find makers name). p.s flags do not need to be capped in order, A (flag) is set in a yard between buldings, b is at warter fountain, c is main floor of ghost hotel. I didn't add spawn protection Im hoping I don't need to. but anything any one wants or found bugs let me know. Share this post Link to post Share on other sites
ths 11 Posted March 24, 2014 (edited) nice mission :) some ideas/suggestions: thermals on the veh should be disabled change mission type from PvP to CTF, so it doesn't state "Unkown game type" mission always ends at 2000 points despite settings in params weather type selection through params more info about the bonus item VAS is not working flags are always white when captured Edited March 24, 2014 by ths Share this post Link to post Share on other sites
dr death jm 117 Posted March 24, 2014 nice mission :)some ideas/suggestions: thermals on the veh should be disabled change mission type from PvP to CTF, so it doesn't state "Unkown game type" mission always ends at 2000 points despite settings in params weather type selection through params more info about the bonus item VAS is not working flags are always white when captured k, ill look into it all right now , thanks for feedback Share this post Link to post Share on other sites
giorgygr 61 Posted March 24, 2014 Why change it to "CTF" specifically? It's not a "Capture The Flag" mission (aka Take the enemy flag and return it to your flag) The more appropriate description it would be "Sector Control" (Where most "Hold location" scenarios are categorized) Share this post Link to post Share on other sites
ths 11 Posted March 24, 2014 Why change it to "CTF" specifically?It's not a "Capture The Flag" mission (aka Take the enemy flag and return it to your flag) The more appropriate description it would be "Sector Control" (Where most "Hold location" scenarios are categorized) yes, u r right :cool: Share this post Link to post Share on other sites
dr death jm 117 Posted March 24, 2014 (edited) welp, I fixed the vas, but flag makers I have don't change color but the map and sm flag makers do . I don't know the code for shutting off thermals. but at the same time , maybe I should delete 1 on each team, its not a big mission and I just played it at 2 am with just a flash light ... kinda fun. also I haven't implemented bonus yet, with having no lack of ammo im not sure if ill keep the bonus. ill update to the new ghost hotel later tonight ... im thinking of adding some creepy sounds.(not a lot just soft creepy sounds) @GiorgyGR I agree,"Sector Control" . also 1 flag 1 point per second, 2 flags= 2 points and so on ... Edited March 24, 2014 by Dr Death JM Share this post Link to post Share on other sites
dr death jm 117 Posted March 25, 2014 (edited) Sector Control" ? what do I need to typ to get Sector Control to show up? Ive searched and cant find info I have mission updated with working vas and thermals are disabled lots of thanks to Matosh https://community.bistudio.com/wiki/Multiplayer_Game_Types Edited March 25, 2014 by Dr Death JM i found it Share this post Link to post Share on other sites
giorgygr 61 Posted March 25, 2014 Sector Control" ?what do I need to typ to get Sector Control to show up? Ive searched and cant find info https://community.bistudio.com/wiki/Multiplayer_Game_Types SC Page you posted->middle window->6th line ;) Share this post Link to post Share on other sites
dr death jm 117 Posted March 26, 2014 (edited) lol its why I posted it , I found it ... I don't know if you were around with old ofp 2002 or something , but there was a guy KaRRiLLioN made an rts its what im trying to fix but its a mess (sqs) ... he gave me what he started for arma2 I think I need a team of mission makers to fix it.:( Edited March 26, 2014 by Dr Death JM Share this post Link to post Share on other sites
dr death jm 117 Posted March 26, 2014 SCPage you posted->middle window->6th line ;) lol I know now its why I posted a link Share this post Link to post Share on other sites
Icaruk 14 Posted April 1, 2014 (edited) I must say that my script still needs some testing, there are some problems with clients variables sync. Edited April 1, 2014 by Icaruk Share this post Link to post Share on other sites
dr death jm 117 Posted April 1, 2014 (edited) I must say that my script still needs some testing, there are some problems with clients variables sync. yeah, so far for what I Added to my mission I don't see any errors besides actual flags don't change color. But between you and a few other's are whats keeping the pvp alive, :bounce3: my next thing I'd like to do is CH 1 place but Im still in the middle of other things... Edited April 1, 2014 by Dr Death JM Share this post Link to post Share on other sites