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HaZZarD

Best ai settings ?

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Hi guys, what in your opinions are best AI settings ?

I want them smart but not snipers

{

_x setSkill ["aimingaccuracy", 0.25];

_x setSkill ["aimingshake", 0.275];

_x setSkill ["aimingspeed", 0.875];

_x setSkill ["endurance", 0.5];

_x setSkill ["spotdistance", 0.7];

_x setSkill ["spottime", 0.4];

_x setSkill ["courage", 0.75];

_x setSkill ["reloadspeed", 0.75];

_x setSkill ["commanding", 0.9];

_x setSkill ["general", 0.5];

}

forEach allUnits;

what do you think ?

what settings do you use in your missions ?

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I use the mod ZEU. check it out. I use all 1 with randomness of .08 so you can get the higher skills but not all elite. basically it varies each setting between 1 and .08, I believe. I have it set to my server side only so all missions on my server have the same AI settings. Yours seem very low. Sometimes you have to play around with it and see. Anything lower than what I have for my missions have AI not doing crap.

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Doesn't "general" override the other skills if you put it at the end?

Otherwise the subsets depend on the circumstances. A few AI squads firing at the players retreating squad get much lower shake and a bit lower accuracy. AI in a base getting assaulted get more spotdistance/time and commanding.

There's no single setting that is best. Just whatever suits the circumstances and difficulty.

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ok so this is a little more complicated than what I thought

Well if someone want to make examples on how to set the AI skills in a coop and what values according to the circumstances, that would be welcome : )

Right now I just use the editor slider to lower AI accuracy but in this way they also end being dumb lol

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