person915 11 Posted March 15, 2014 My clutter isn't showing up in-game and I don't know why. Here is my cfgsurfaces.hpp: http://pastebin.com/mHZeUrKM and my cfgclutter.hpp: http://pastebin.com/dHJr8tG9 lastly, my config.cpp: http://pastebin.com/RCgC9dwt When I start up the game with my map expansion enabled, it looks like this: I've been looking over my files for hours now, and I've fixed some problems but apparently there is still one or some I haven't fixed. If anyone can see anything in the files that would produce that error, please tell me! Thanks so much! Share this post Link to post Share on other sites
m1lkm8n 410 Posted March 16, 2014 ok a few things first thing I noticed is in the cfgsurfaces the steepdrygrass class the name probability was spelled wrong http://pastebin.com/gRSuGvPY heres the corrected files next in your cfgClutter file the should be only clutter definitions..you had class CfgSurfaces listed at the top heres that file corrected http://pastebin.com/XVUbmbb0 that should stop the end of file error message you were getting and get your clutter in game. I would grab notepad++ from the internet as it allows you to find mistakes like spelling and missing opening and closing brackets fairly easy Share this post Link to post Share on other sites
person915 11 Posted March 16, 2014 Thanks. I do have notepad++ already. Also I must have had a bad one I wrote earlier that I copied over. Usually I have a template for my files that I copy and change paths when I'm doing an exercise like this. Now I have some solid files, thanks! Share this post Link to post Share on other sites