HaZZarD 2 Posted March 15, 2014 Hi all Is there a way to disable the ability to use nigh vision ? Going in to details my problem here is that I' am using this mod PG Services http://www.armaholic.com/page.php?id=21616 and they have the earpiece in the night vision slot so they have night vision available pressing N without having night vision googles ON. I would like to keep their earpiece because it's very characteristic of this mod but at the same time I would like to turn off their ability to use night vision well, any help is welcome : ) Share this post Link to post Share on other sites
ruPal 143 Posted August 27, 2015 Have the same question. Is it possible to disable night vision for items in night vision slot? Share this post Link to post Share on other sites
davidoss 552 Posted August 27, 2015 Force it from init. { if (side _x == resistance) then { _x unassignItem "NVGoggles_INDEP"; _x removeItem "NVGoggles_INDEP"; }; } foreach allunits; Share this post Link to post Share on other sites
Jona33 51 Posted August 27, 2015 Force it from init. { if (side _x == resistance) then { _x unassignItem "NVGoggles_INDEP"; _x removeItem "NVGoggles_INDEP"; }; } foreach allunits; If I'm reading it right this won't work, the units don't have night vision goggles, but still have the ability because of how that item in the mod is set up. The only thing I can think of is over-riding the function whenever the button for night vision goggles is pressed (or calling the night vision goggles off action (https://community.bistudio.com/wiki/Arma_3_Actions#NVGogglesOff)), don't quite know the method though. Share this post Link to post Share on other sites
davidoss 552 Posted August 27, 2015 Well i have check it out. the problem exist because the addon autor uses class NVgogles to patch in earpieces. class pmc_earpiece: NVGoggles { dlc = "PG_Services_Mod"; author = "Pomigit"; displayName = "Radio Earpiece (PG)"; picture = "\PG_Services_PMC\icons\icon_H_earpiece.paa"; model = "\PG_Services_PMC\earpiece.p3d"; modelOptics = "-"; descriptionShort = "Earpiece"; descriptionUse = ""; class ItemInfo { type = 616; hmdType = 0; uniformModel = "\PG_Services_PMC\earpiece.p3d"; modelOff = "\PG_Services_PMC\earpiece.p3d"; mass = 4; }; }; The player action ["nvGogglesOff", player]; is not working as well because this is relevant to the item night vision goggles Share this post Link to post Share on other sites