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YOU ARE AMAZING!

thank you.

that's a great addition and works perfectly

 

PS. i ended up using the player as a reference instead of the helo.

as in... check if anyone is near player, if they are, consider them part of group and wait for them.

 

but thanks for pointing me in the right direction.

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Do the choppers stay on the ground if the LZ is hot?   I had trouble with this where AI heli would take off and hover, and you couldn't board.

 

My solution was to "driver heli1 enableSimulation false;" once the the height of the heli was < 1 meter.  And then I waited until all aboard before reenabling simulation for the pilot.  Just sharing that in case someone else has the same problem.

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