This is fantastic!
thank you very much, however I would like to make a small change...
how much work would it take to remove the check to ensure the entire group is in the helo before it takes off and returns to base?
as in: the player is separated from his group, calls for extraction for himself only.
I installed it, incorporated it, it works great, even changed the helo to a RHS UH60, but modifying that might be beyond me.
i suspect it's related to:
waitUntil { {_x in _heli} count (units _group) == {alive _x} count (units _group) };
and its a matter of removing that check, however that simply caused the extraction helicopter to momentarily appear and then immediately disappear before even landing