WhatAnick 10 Posted February 19, 2014 Hello, As said in title i've got some scripts that work with players but in editor i can't really test them. The reason is because i managed to add an NPC unit but it isn't considered as a player so whenever i get an MP script supposed to work with players, i can't test it in editor so that i can modify it. If anyone could help me thanks in advance ! Share this post Link to post Share on other sites
WhatAnick 10 Posted February 20, 2014 Can anyone help me please ? Share this post Link to post Share on other sites
KingoftheSandbox 10 Posted February 20, 2014 You can test scripts for MP by starting another instance of Arma 3, host a lan game and join it or host a dedicated server. Share this post Link to post Share on other sites
das attorney 858 Posted February 20, 2014 1 - Save your mission as a multiplayer mission (export to multiplayer missions- option is under "Save As" in the editor). 2 - Then set up a dedicated server on your PC (using TADST or similar) 3 - Connect to your DS as a client and test the mission scripts Share this post Link to post Share on other sites
giorgygr 61 Posted February 20, 2014 With my poor knowledge..i dont believe what you asking is a "KaZAAAAAaam!!!.." ..and it works!. For sure every script must be edited (if this is allowed by original creator) to match the use on a non-player character. I don't think the answer is that easy as your question is :) *added* I was late 2 posts Share this post Link to post Share on other sites
WhatAnick 10 Posted February 20, 2014 Damn thought there is an easier way to test this....Cause every time i export the mod i have to relaunch arma 3 server...... Share this post Link to post Share on other sites
giorgygr 61 Posted February 20, 2014 There is Nothing easy done with ArmA. To build something for ArmA (either map or addon or other..) it's a like a patience test only recommended for certified *Shaolin monks Share this post Link to post Share on other sites