dr death jm 117 Posted February 17, 2014 what scripts controls the next town you need to cap... I want to edit it so there is no rule to what town is next or what town is caped first... any help is cool Share this post Link to post Share on other sites
ZertyKchan 14 Posted February 19, 2014 Mate, I think you'll need to give more information for people to awnser you. What mission are you talking about? Share this post Link to post Share on other sites
dr death jm 117 Posted February 28, 2014 Mate, I think you'll need to give more information for people to awnser you. What mission are you talking about? the cti , most cti have something enabled so you don't just cap towns you cap towns that are set for you to cap, I wanna edit a cti and so far this is my biggist problem I don't know how to shut it off. sorry for bad grammar Share this post Link to post Share on other sites
trnapster 12 Posted March 1, 2014 There are multiple CTI Missions. Like beCTI or Teetimes... Share this post Link to post Share on other sites
dr death jm 117 Posted March 2, 2014 Im aware of this Ive d loaded them all , Im new to mission making, anytime I edit cti (all of the above) ., I cant see how to edit the ai besides from being admin and switch pram's. theres a cti I like but I want faster play towards pvp, and not need to cap 50+ towns under a script or commanders control what town has to caped next... what I want to do. 1.less ai 2.open map (cap/take flag/control) were ever you want maybe 12 to 20 towns. this is all im asking to maybe explain how to do so? tia Share this post Link to post Share on other sites
trnapster 12 Posted March 3, 2014 Every Mission has it own scripts so unless you tell us which mission you mean in particular we are not able to help you Share this post Link to post Share on other sites