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mordeaniischaos

Remove/restrict entire faction from using item type (ie Vests)

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Is there a way to restrict an entire faction from being able to use a certain item type? I've been using the DR Irregulars thing for some Afghanistan stuff but they all have body armor which makes them pretty difficult to kill with the silly weak 5.56 addon weapons we use. It also looks weird for them to run around with basically the same plate carriers we have when they are supposed to be Taliban and the like.

Preferably I'd like to be able to do this so dynamically created/virtualized units would also be restricted in this manner. So I need to have it work on all units regardless of how they are created, and I'd also like to be able to have it be an item class and not have to designate all of the possible vests.

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do some sort fo

if (isCiv) then { //Change isCiv to the faction name
   //Script
};

The only way I can think of is non-stop check for the item, but that could be cause I am tired :P Will work on it tomorrow if you didn't find anthing :D

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