natanbrody 10 Posted January 31, 2014 Hey guys I am trying to create some buildings with Oxygen 2 but I have not found any good tutorials that explain how to create your first mod except Mondklabs tutorial which did not help me that much any nice tutorials you find please post them here Thanks in advance Share this post Link to post Share on other sites
natanbrody 10 Posted January 31, 2014 Thanks but I am looking for a beginners guide kind of thing Share this post Link to post Share on other sites
m1lkm8n 411 Posted January 31, 2014 http://ofp.gamepark.cz/_hosted/brsseb/tutorials.htm These are older but still work in a2 since most of the stuff is the same. At the very least it will get you started with learning all the lods and point you in the right direction. Nice to see someone wanting to create something other than guns guns guns :) Share this post Link to post Share on other sites
natanbrody 10 Posted January 31, 2014 class CfgPatches { class Crate { units[] = {Crate}; weapons[] = {}; requiredVersion = 1.0; }; }; class CfgVehicles { class All {}; class Static: All {}; class Building: Static {}; class NonStrategic: Building {}; class TargetTraining: NonStrategic {}; class TargetGrenade: TargetTraining {}; class Crate: TargetGrenade { model="\Lesson1\container"; armor=20000; scope=2; displayName="My lovely crate"; } } I need to know what all of these words mean :D And was a perfect website for me thanks man!! Share this post Link to post Share on other sites
UK_SPAWN 1 Posted February 4, 2014 yo dont need to know what they all mean, just some things that are important. model="\Lesson1\container"; - This is your p3d model file, a box, and should be in your p:\ "arma work" directory. inside a folder called "lesson1" and the p3d file from o2 is called "container". all the CLASS bits above jsut tell the game what the obj is and where to find it. Display name is what shows under editor. with this particular example in arma2/oa you will fond it in - "EMPTY UNITS - TARGETS - MyLovelyCrate" To start with, dont do texturing, just do the 0.000 LOD and GEOMETRY. then save the p3d... use BINPBO from arma tools to pack/binarize the folder from your p:\ drive "Lesson1" folder. this will output a PBO file.. Go to my Documents\Arma2 and make a folder called "Lesson1" - In that folder make another folder called AddOns. Copy\Paste your PBO into here. and run the game by adding the MOD extension to shortcut, or just activate it using arrowheads "expansions" menu (if using arrowhead). Hope that helps, If not, PM me and we can chat more about it. Cheers and Good Luck. Share this post Link to post Share on other sites
natanbrody 10 Posted February 4, 2014 Nice man thanks!! could you also please tell me how I could somehow make another like folder thing in the EMPTY section like Natan's Objects or something like that? Share this post Link to post Share on other sites