Jas 1 Posted January 15, 2014 I'm only seeming to get around 10-20 FPS on multiplayer, I've been searching for help for days, but nothing helps. Specs: Intel Core i7 4770k NVIDIA GTX 770 Superclocked 16GB RAM Windows 8.1 64 Bit Any help at all will be greatly appreciated Share this post Link to post Share on other sites
Maslofski 10 Posted January 15, 2014 try this out, its a guide to split load from CPU towards GPU so you get better FPS: http://day0.com.au/forum/arma/638-arma-3-performance-tweaks-and-settings-guide Share this post Link to post Share on other sites
mamasan8 11 Posted January 15, 2014 In MP, no settings change anything. Maybe next patch will fix something. Supposed to be some mp fixes in it. "There finally is some solid movement on the multiplayer optimization front. Over the past weeks our programmers, David "Dwarden" Foltyn, and several community admins tested the new build quite a bit. They are already reporting significant performance increases, as well as better load-balancing on CPU cores." source: http://dev.arma3.com/sitrep-00039 Share this post Link to post Share on other sites
pr0ph3tswe 1 Posted January 15, 2014 find a better server to play on, or look into your settings Share this post Link to post Share on other sites
Pred42 10 Posted January 15, 2014 find a better server to play on, or look into your settings Really? What kind of stupid answer is that? Share this post Link to post Share on other sites
Furret 0 Posted January 15, 2014 Really? What kind of stupid answer is that? The truth I would assume. Client FPS is tightly coupled to server FPS, if the server is low so is the client. Share this post Link to post Share on other sites
pr0ph3tswe 1 Posted January 15, 2014 The truth I would assume.Client FPS is tightly coupled to server FPS, if the server is low so is the client. this, might want to know what you talk about before calling people stupid next time :D OP might want to include his ingame settings though as some of them can drop fps quite a lot, mostly view distance and FSAA on his system Share this post Link to post Share on other sites
mamasan8 11 Posted January 16, 2014 (edited) Playing arma 3 without FSAA on...YUK! It's like everything in the game was based on pieces of lego. Straight lines everywhere and that gets really ugly without FSAA on. On my machine theres not much difference between 2 or 4 but 8 samples...now THAT kills fps for me. Just that setting runs off with 25% of my FPS. SSAO/HDR, cant tell the difference in FPS. Might introduce mouselag tho so I keep them low. Viewing distance less than 2k as infantry, around 3500m as pilot, I guess. Object detail standard or lower preferred Particles low Clouds low or off Shadows off or High or better (doesn't use the CPU) FSAA 2 or 4 The rest is a personal matter. Edited January 16, 2014 by mamasan8 Share this post Link to post Share on other sites
pr0ph3tswe 1 Posted January 16, 2014 Playing arma 3 without FSAA on...YUK! It's like everything in the game was based on pieces of lego. Straight lines everywhere and that gets really ugly without FSAA on. On my machine theres not much difference between 2 or 4 but 8 samples...now THAT kills fps for me. Just that setting runs off with 25% of my FPS.SSAO/HDR, cant tell the difference in FPS. Might introduce mouselag tho so I keep them low. Viewing distance less than 2k as infantry, around 3500m as pilot, I guess. Object detail standard or lower preferred Particles low Clouds low or off Shadows off or High or better (doesn't use the CPU) FSAA 2 or 4 The rest is a personal matter. i agree about antialiasing in general, was mostly pointing it out as the default ultra preset puts it on 8x (at least for me) i play with 3k view distance, standard or high object and terrain quality, 4x fsaa and everything else on ultra with 35-55+ fps online on sa-matra wasteland :) Share this post Link to post Share on other sites
kklownboy 43 Posted January 16, 2014 What? thats just wrong... If you get "lego" action with any MSAA(is FSAA) on IN game your doing it wrong. And the ability to use max filters is really about your Vidcard and Resolution of your Display. Vidcard needs alot of VRAM(3GB+). VD and ObjD is about CPU. Lego action happens from setting AA in the CCC or the nV 3DControlpanel incorrectly, with ATOC on. @ mamasan8... Get a better vidcard when you can.. the game is better on ultra. Share this post Link to post Share on other sites
pr0ph3tswe 1 Posted January 16, 2014 (edited) What? thats just wrong... If you get "lego" action with any MSAA(is FSAA) on IN game your doing it wrong. And the ability to use max filters is really about your Vidcard and Resolution of your Display. Vidcard needs alot of VRAM(3GB+). VD and ObjD is about CPU.Lego action happens from setting AA in the CCC or the nV 3DControlpanel incorrectly, with ATOC on. @ mamasan8... Get a better vidcard when you can.. the game is better on ultra. yeah i think that's what he was saying about MSAA :) just that most gfx can't handle 8x without losing a lot of fps also in response to vram, i played arma 3 just fine in ultra settings with my old gtx670 with 2gb vram in 1440p, afaik you only need a lot more if you play on several monitor setups or beyond 1440p etc Edited January 16, 2014 by pr0ph3tSWE Share this post Link to post Share on other sites