bigshot 64 Posted January 12, 2014 Wondering if anyone knows of a reliable air taxi script that works for MP in Arma 3? I saw norrins but looks like it hasnt been updated since last April, as the alpha updates were just too much to keep up with. Doesnt seem like he ever came back to it though. Is there anything else out there that works well for Altis? Share this post Link to post Share on other sites
iceman77 19 Posted January 12, 2014 There is a built in transport support module (forget exact name). It works great from what I've seen. Share this post Link to post Share on other sites
katipo66 94 Posted January 12, 2014 Norrins air taxi does still work on stable at least, I'm not sure about MP but when I use it on LAN the only issue I saw was multiple instances given upon respawn in the action menu. Share this post Link to post Share on other sites
XMDM 1 Posted January 18, 2014 The built in module actually works very very well. You can select numerous aircraft to be assigned to your taxi service as well. Connect REQUEST SUPPORT MODULE to the TRANSPORT MODULE (or whatever its called) to the aircraft you want assigned to your taxi detail...voila...available in the built in support menu. You can also use the "virtual" module and you don't need an actual bird sitting on the map...it will spawn one at the location of the virtual transport module. Norrin's script also works very very well...the escort chopper feature is quite handy if you need a lift under fire. Share this post Link to post Share on other sites
ck-claw 1 Posted May 25, 2014 There is a built in transport support module (forget exact name). It works great from what I've seen. Really? -yepp in editor- from my testing the minute you try on a dedi server it just kicks everyone out from the choppers!! Would love to be proved wrong! :bounce3: Share this post Link to post Share on other sites
katipo66 94 Posted May 25, 2014 The alive mod has a transport module that can be used standalone. Share this post Link to post Share on other sites
ck-claw 1 Posted May 25, 2014 The alive mod has a transport module that can be used standalone. Hmmm interesting mate-never had any experience with Alive but im guessing that 'everyone' would have to have the Alive mod? Share this post Link to post Share on other sites
katipo66 94 Posted May 25, 2014 Hmmm interesting mate-never had any experience with Alive but im guessing that 'everyone' would have to have the Alive mod? Yes I imagine they would need it, I've never tested that aspect with mp but it's maybe worth a look, it's a great way to populate missions also. Share this post Link to post Share on other sites