Tyl3r99 41 Posted December 21, 2013 i was amazed when i found out the mortar flare fire support is ****... they last literally 2 seconds at most and disappear.. is there a way of making them last longer? Share this post Link to post Share on other sites
Alpha Whiskey Romeo 17 Posted December 22, 2013 (edited) I haven't used any ILLUM rounds in the game. However, the burn time on them averages from between 25-40 seconds give or take and depending upon the type of tube/round. EDIT - I just tested it and they're burning for between 34-40 seconds. I'm guessing the whole 2 seconds statement was a gross exaggeration? :raisebrow: Edited December 22, 2013 by Alpha Whiskey Romeo Share this post Link to post Share on other sites
Tyl3r99 41 Posted December 22, 2013 no for me literally 2 seconds :/ ---------- Post added at 14:27 ---------- Previous post was at 14:15 ---------- ahh i just noticed i used the Aegean _ BAF static mortar... lol dickkkk i will try the vanilla and report back Share this post Link to post Share on other sites
Rydygier 1317 Posted December 22, 2013 In my past tests lifetime was acceptable, but provided illumiation was none - just useless, falling slowly light spot on the night sky... Share this post Link to post Share on other sites
Zorg_DK 10 Posted December 22, 2013 yeah flares needs to be much brighter. Share this post Link to post Share on other sites
Grumpy Old Man 3546 Posted December 22, 2013 Feel free to check out this Feedback tracker issue: http://feedback.arma3.com/view.php?id=16635 Cheers Share this post Link to post Share on other sites