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Kydoimos

Silencing Player's Radio Voice

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Just wondering. I've created a character with a custom voice for a mission - is there a way to silence their radio voice? As it is obviously not the same. Or better still, is there a way to interpolate a custom recording? My first guess is that all of this is hard coded. Would love a confirmation on that, though, if it is the case. Thanks in advance to all you helpful souls! I've already tried Speaker = "none"; in the cfg identities.

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/*
Parameters: 
   time: Number - seconds to fade the sound
   volume: Number - radio volume range 0 to 1
*/

0 fadeRadio 0;

Edited by Iceman77

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Thanks Iceman! Nice one! Didn't think it'd be that simple!

---------- Post added at 15:46 ---------- Previous post was at 15:44 ----------

Ah - I spoke too soon. It's not quite that simple. I want to enable speech between players but I want to stop the default radio voice. Setting radio to 0 disables all voices!

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No luck with that one, I'm afraid, Larrow! Thanks for the suggestion though!

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