t3quila 1 Posted December 10, 2013 (edited) All credit goes to HeinBloed of GDT. Here's his mod for A2: GDT Mod Grass on Armaholic A config that removes grass from Altis and Stratis completely. Made because I didn't want to setTerrainGrid on missions. So enjoy the hills without floating objects. Let me know if there is some level of fps improvement. Feel free to modify it for other maps. WARNING - Do NOT run this when making missions. It will show up as a required addon in your mission.sqm. Download: https://www.dropbox.com/s/04yiicuac70m57x/%40nograss_mod.7z Included files: nograss_mod.pbo nograss_mod.pbo.t3quila.bisign t3quila.bikey Edited December 11, 2013 by t3quila Share this post Link to post Share on other sites
Guest Posted December 10, 2013 Release frontpaged on the Armaholic homepage. Nograss Mod ================================================== You are not registered on Armaholic, or at least not that we are aware of. In the future we offer the possibility to authors to maintain their own pages. If you wish to be able to do this as well please register on Armaholic and let me know about it. This is not mandatory at all! Only if you wish to control your own content you are welcome to join, otherwise we will continue to follow your work like we have always done ;) When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
kremator 1065 Posted December 10, 2013 Floating objects in indeed an immersion breaker. Many thanks for this. Share this post Link to post Share on other sites
BogatyrVoss 1 Posted December 10, 2013 May God, Allah, Jehovah, Zeus and everyone else bless your soul. Share this post Link to post Share on other sites
Brainbug 10 Posted December 10, 2013 Floating objects is indeed an immersion breaker.but no grass at close distance is not so great as well. I hope on the long run someone (BIS?) will come up with a more elegant solution. Share this post Link to post Share on other sites
t3quila 1 Posted December 11, 2013 Warning - Do NOT run this when making missions. It will show up as a required addon in your mission.sqm. Share this post Link to post Share on other sites
serjames 357 Posted December 12, 2013 So delete from the Mission SQM ? I thought that was standard practice :) SJ Share this post Link to post Share on other sites
lao fei mao 21 Posted December 12, 2013 Floating objects in indeed an immersion breaker. Many thanks for this. If only you set the "Object Details" and "Terrain Details" at "Ultra", then there won't be floating objects. Share this post Link to post Share on other sites
t3quila 1 Posted December 12, 2013 So delete from the Mission SQM ? I thought that was standard practice :)SJ Just in case but yeah you could do that as well. :) Share this post Link to post Share on other sites
mcstubs 13 Posted January 3, 2016 Hey, T3quila. I've been trying to get this to work with the latest patch (1.54) but to no avail. I was going to modify it to encompass more islands and such and modify it to fit my personal taste. I tried removing all of my mods and just running the game in vanilla but still nothing.Any help from anyone would be greatly appreciated, Thank you.P.s. That is by far my favorite profile pic on the forums. Makes my brother and I laugh every time. Share this post Link to post Share on other sites