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memphisbelle

ArmA3 cfgSurfaces Sound Environment question

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Hello guys,

a question.

I once asked a cfgSurfaces Sound environment related question in the ArmA2 Terrain editing section and got a great answer back in return.

Can someone please tell me where I can find the Chracters in ArmA3? I am not talking of the sounds themself, I know where they are

I am talking of the config entries to define certain sounds to certain surfaces (even selfcreated ones).

Thanks in advance

Memphis

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soundEnviron = "concrete";

soundEnviron = "concrete_int";

soundEnviron = "debris";

soundEnviron = "dirt";

soundEnviron = "drygrass";

soundEnviron = "grass";

soundEnviron = "gravel";

soundEnviron = "metal";

soundEnviron = "metal_int";

soundEnviron = "normal";

soundEnviron = "normalExt";

soundEnviron = "rock";

soundEnviron = "roof_tiles";

soundEnviron = "roof_tin";

soundEnviron = "sand";

soundEnviron = "stony";

soundEnviron = "tarmac";

soundEnviron = "tiles_int";

soundEnviron = "water";

soundEnviron = "wood";

soundEnviron = "wood_int";

A3 cfgSurfaces: http://pastebin.jonasscholz.de/24850

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Thanks a lot .kju, exactly what I needed...again :).

Can you please tell me where I can find these? I just want to understand this, thanks

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I have extracted it from the AllInOne config.

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;2567905']soundEnviron = "concrete";

soundEnviron = "concrete_int";

soundEnviron = "debris";

soundEnviron = "dirt";

soundEnviron = "drygrass";

soundEnviron = "grass";

soundEnviron = "gravel";

soundEnviron = "metal";

soundEnviron = "metal_int";

soundEnviron = "normal";

soundEnviron = "normalExt";

soundEnviron = "rock";

soundEnviron = "roof_tiles";

soundEnviron = "roof_tin";

soundEnviron = "sand";

soundEnviron = "stony";

soundEnviron = "tarmac";

soundEnviron = "tiles_int";

soundEnviron = "water";

soundEnviron = "wood";

soundEnviron = "wood_int";

A3 cfgSurfaces: http://pastebin.jonasscholz.de/24850

Hmm, could you use those to possibly affect the vehicle handling?

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In this case...since one of the last updates my snow footstep sounds are not working anymore.Would be cool to know if anyone has managed to get custom footsteps working or experienced the problems....

cheers

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