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Aculaud

How do you get your intro to load right away

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I see all the official mission intros load right away without showing the player. How do you do this? Is there a way to load your intro.sqs from your init.sqs? How do i get that perfect start?

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Ok, this is what I understand, intro.sqs is loaded before the intro begins (just like init.sqs before mission), what BIS usually does at beginning of intro.sqs:

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">setAccTime 1.0

titleCut ["","BLACK IN", 3]

(Object 137404) animate ["Dvere1", 1]

0 fadeMusic 0.4

playMusic "RTrack6"

_camera = "camera" camCreate [8388.39,4348.80,0.74]

_camera cameraEffect ["internal","back"]

;hudba=true

setviewdistance 1200

;goto "dale"

;=== 13:06:50

<span id='postcolor'>

notice the black in 3 seconds?

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Aculaud @ Aug. 30 2002,02:50)</td></tr><tr><td id="QUOTE">I see all the official mission intros load right away without showing the player. How do you do this? Is there a way to load your intro.sqs from your init.sqs? How do i get that perfect start?<span id='postcolor'>

Let me guess: you are using a trigger, that is set to true, right?

Well, that's the bad approach, all you have to do, is executing your intro.sqs from an units Init-field!

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Bigpoppas worked

But, thanks to both of you smile.gif

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