terox 316 Posted November 25, 2013 (edited) Question for B.I Dev I dont believe this question has ever been asked before, so would appreciate it, if B.I could provide us with their expectations of what a correctly configured A3 dedi server for the following 4 listed specs should be capable of, when running the 2 listed scenarios The clients connections in all cases should be seen as average. I.e Ping less than 100 typically 50 Upload speed 0.5mbps Download speed 10mbps I5/I7 cpu and a mid range gpu Scenario 1 (Basic Co-op Mission) Based on Altis No scripts No 3rd party addons A maximum of 3 simple triggers for the mission ending scenario All A.I present from the start How many players should the server be able to support for the following number of AI before the server fps drops to an unplayable level (less than 15fps)? 200 AI 400 AI Scenario 2 (Basic PVP Team death match Mission) Based on Altis Urban area No scripts No 3rd party addons A maximum of 3 simple triggers for the mission ending scenario how many players should the server be able to support before the fps drops below 15? -------------------------------------------------------------------------------------- Server spec 1 (Home based Server run on a high end gaming rig ) CPU: Intel Core i7-4770K, 1150, Haswell, Quad Core, 3.5GHz 8GB ram Connection: 10mb down 2 mb up Scenario 1 (200 AI) = How many players Scenario 1 (400 AI) = How many players Scenario 2 = How many players -------------------------------------------------------------------------------------- Server spec 2 (older intel xeon server based at a data centre) CPU: Intel Core Intel Xeon X5570 16GB ram Connection: 100mb up and down (Running 1 instance of A3 dedicated server) Scenario 1 (200 AI) = How many players Scenario 1 (400 AI) = How many players Scenario 2 = How many players -------------------------------------------------------------------------------------- Server spec 3 (mid ranged server based at a data centre) CPU: Intel Core Intel Xeon E3-1225 V2 @ 3.20GHz 16GB ram Connection: 100mb up and down (Running 1 instance of A3 dedicated server) Scenario 1 (200 AI) = How many players Scenario 1 (400 AI) = How many players Scenario 2 = How many players -------------------------------------------------------------------------------------- Server spec 4 (High end server based at a data centre) CPU: Intel Xeon E5-1660 @ 3.30GHz 32GB ram Connection: 1GB up and down (Running 2 instance of A3 dedicated server) Scenario 1 (200 AI) = How many players Scenario 1 (400 AI) = How many players Scenario 2 = How many players ________________________________________________________________________________________________________________________ This should give us some guideline as to what we should be able to achieve. Edited November 25, 2013 by Terox Share this post Link to post Share on other sites
terox 316 Posted November 29, 2013 Am I the only one interested in the answer to this ? Share this post Link to post Share on other sites
.kju 3245 Posted November 29, 2013 I doubt BI knows. How should they? They could only recreate those setup and test - the same as you or anyone else would. Share this post Link to post Share on other sites
[evo] dan 79 Posted November 29, 2013 Am I the only one interested in the answer to this ? I am sort of interested in this, but I haven't had any problems with performance with my clans own missions simply because we KISS them. Share this post Link to post Share on other sites
terox 316 Posted November 29, 2013 (edited) ;2566932']I doubt BI knows. How should they?They could only recreate those setup and test - the same as you or anyone else would. Kju, they should know, afterall they are the developers............................... If they do not, something is drastically wrong This should be core knowledge on the Network DEV side of things surely ? Edited November 29, 2013 by Terox Share this post Link to post Share on other sites
.kju 3245 Posted November 29, 2013 How should they know unless they have tested it/collected the data? Also there is many variables playing into this - like overall mission setup/type. Yes some bigger developers run test centers with lots of different configurations of hardware, and do automated testing of various scenarios including MP - does BI have a MP focus? Share this post Link to post Share on other sites
windies 11 Posted November 29, 2013 Well they do have those 2 dedicated servers up. Hopefully they can use those to gather useful data to better understand why MP performance is so sub par. I honestly really hope so anyways. Share this post Link to post Share on other sites
ramius86 13 Posted November 29, 2013 They could post, if not these reported by Terox, their result for a common mission and report on what server this is hosted, with how many players and so on. Just to make a comparison if our server are yet well configured or not. Bis developer ( I think ) should also player his own game, or not? Does Bi developers play always alone in sp? Share this post Link to post Share on other sites
terox 316 Posted November 29, 2013 ;2566973']Also there is many variables playing into this - like overall mission setup/type. that is why I defined what must be a very basic scenario Share this post Link to post Share on other sites