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The_Captain

That damn radio

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I know this is a simple question, but I've never really used the radio much in my missions before, so bear with me. I'm making a SEAL Team mission where the player runs out on an operation, and I only want him to be able to call in air strikes/extraction/etc. while actually 'on' the mission, not while in the insertion/extraction craft. However, showradio false doesn't seem to work..

Help, anyone?

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (The_Captain @ Aug. 29 2002,07:16)</td></tr><tr><td id="QUOTE">I know this is a simple question, but I've never really used the radio much in my missions before, so bear with me. I'm making a SEAL Team mission where the player runs out on an operation, and I only want him to be able to call in air strikes/extraction/etc. while actually 'on' the mission, not while in the insertion/extraction craft. However, showradio false doesn't seem to work..

Help, anyone?<span id='postcolor'>

You have to hide the radio in the decription.ext with a seperate command

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">showradio false<span id='postcolor'>

Then in a trigger or a wp in the mission itself you put

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">shownradio true<span id='postcolor'>

Those are two different commands.

Can be i mixed them up cause i m at work without my comref sad.gif

Anyway, hope this helps,

Cheers

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Umm have you ever tested it? Because it causes a fatal error for me

\description.ext. showradio': 'f' encourntered instead of '='

The game closes completely. Notice in the description.ext file every thing is = 1 or 0 such as shownotepad = 1 showcompass = 0.

However using showradio = false or showradio = 0 still doesn't work. Nothing I've tried has ever made the radio not show.

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shownradio is used to determine whether the radio is visible or not! It is not a command to set the radio visible or not!

What you are looking for is probably setRadioMsg!

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What JAP says appears correct except in description.ext use showradio = false

then in trigger use

showradio true

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (JAP @ Aug. 29 2002,10:10)</td></tr><tr><td id="QUOTE">Can be i mixed them up cause i m at work without my comref<span id='postcolor'>

*cough*

Where s your experimenting sense gone ? tounge.gif

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I've tried the showradio = false, the radio still shows in the mission. And, of course, I've exported to a single player mission. It just no workie.

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Hi The_Captain

In the command engine there is a facility for pre planned fire missions that may be of use.

Although the interface is a bit over the top for a small squad mission, its made for strategic control of platoons, companies and battalions, you can turn off certain features. The code for the interface may give you what you want.

I am using it for a couple of small SBS raid and COPPs missions with just 14 to 18 divers which sounds similar to your requirements so it seems to be up to the job.

Kind Regards walker

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