Polygon 11 Posted November 6, 2013 A3 is missing searchlights and other useful objects. How do you create a focused lightsource for immitation? Example: http://i1305.photobucket.com/albums/s553/Heripai/ArmA3/color800065003500_zps57f6cb78.jpg Share this post Link to post Share on other sites
Polygon 11 Posted November 12, 2013 anything? if not possible, then a similar addon must happen... Share this post Link to post Share on other sites
Kydoimos 916 Posted November 12, 2013 You could try using either the single or double portable light, attaching it to something, then using the hideobject command. Might work? Share this post Link to post Share on other sites
evans d [16aa] 12 Posted November 12, 2013 Where would this "portable light" be in the editor? Share this post Link to post Share on other sites
Polygon 11 Posted November 14, 2013 Where would this "portable light" be in the editor? nowhere. there's no such object as a portable light, only 4 lights attached on a pole at military bases and all. Share this post Link to post Share on other sites
Magirot 14 Posted November 15, 2013 In ArmA 2 you could use classname #lightpoint (_light = "#lightpoint" createVehicleLocal <position>) to create lights, and then commands like setLightBrightness, setLightAmbient, setLightColor, lightAttachObject etc to adjust them, but as far as I know, they'll be balls of light radiating everywhere instead of focused light sources. Plus I'm not sure if they even work in A3. Share this post Link to post Share on other sites
wok 1 Posted November 15, 2013 (edited) As magirot said, you can do some stuff with lights in A3 the same way it was in Arma 2. Try spawning on the editor at night on a place with not much lighting, and run something like this on the debug console: _light = "#lightpoint" createVehicle position player; _light setLightColor [255,255,180]; _light setLightAmbient [1,1,0.6]; _light setLightAttenuation [0.5,0,0,300]; _light setLightIntensity 9000; _light setLightFlareSize 0.5; _light lightAttachObject [player, [0,5,2]]; Edited November 15, 2013 by wok Share this post Link to post Share on other sites
KevsNoTrev 44 Posted November 15, 2013 FYI - dev branch just added "drawLightSize for simple point light" Share this post Link to post Share on other sites
Kydoimos 916 Posted November 15, 2013 nowhere. there's no such object as a portable light, only 4 lights attached on a pole at military bases and all.Check the config. viewer. It's not as if I'm making it up.---------- Post added at 08:01 ---------- Previous post was at 07:56 ---------- Here: "Land_Portablelight_Single_F" or "Land_Portablelight_Double_F". Share this post Link to post Share on other sites