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hellstorm77

ambient battle sounds

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is there any ambient battle/combat sounds in arma 3?

---------- Post added at 18:54 ---------- Previous post was at 18:33 ----------

i found them in the addons folder :) how would i call them up in a trigger?

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by taking soundfiles out, defining them in your mission's description.ext and calling from there.

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i got it working but how would i get it to play continuously in a loop from start of a mission to the end

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Could you please share the steps you made with these ambient sounds? I also would like to hear stuff like ambient hmgs sounding off but i want them on triggers, as long as the player is within the trigger then the sounds play

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how would i get a sound to play continuously in a loop from start of a mission to the end?

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null = [] spawn
{
   _sounds = [[sound1.ogg,115],["Bananas\in\Pajamas\sound2.ogg",59],[sound3.wss,346]];
   _waitTime = random (somerandomnumber)
   while {true} do
   {
       ...work out direction and distance and w/e else u want...or just use defaults
       _idx = _sounds select floor random (count _sounds );
       playSound3D [ _idx select 0, ......];
       sleep (_idx select 1) + _waitTime;
   };
};

or something like that. Playsound3D]

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DELETE. Apologies - posted in wrong thread.

Edited by diehardfc
Please Delete - posted in wrong thread

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Place a trigger down, set it to repeat and set the radius to cover the whole mission area, click on the 'Effects' button at the bottom of the triggers dialog box and in the 'trigger' drop down choose any options for ambient combat sounds, I think there is explosions and firefights so you may want to place a few triggers down around the mission area, and group them to the player, ambient combat sounds done easy :)

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I think there is even a module which does that.

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