alleycat 28 Posted October 19, 2013 Why are the mortar bags still broken? Share this post Link to post Share on other sites
Chocolate 1 Posted October 19, 2013 How so? I have been able to put them down, pick them up (two man team for both backpacks) and assemble them anywhere I want. However, I did notice that when we dis-assembled the MK36 it would create 4 bags. Two of the bags stayed after assembly and two more formed after dis-assembly. So, is that what you are reffering to? Share this post Link to post Share on other sites
fn_Quiksilver 1636 Posted October 19, 2013 There is a bug where an extra bag is created after assembly of static systems. I also have not been able to set up a mortar. Share this post Link to post Share on other sites
jukk 4 Posted October 20, 2013 (edited) As it is, the mortar cannot be deployed on the stable build. The duplication of bags is also present. Have not tested on dev build. EDIT: I just tested it on dev build and it seems to work fine and it didn't even create duplicate backpacks when assembling. Tested on editor preview, not sure about multiplayer. Edited October 20, 2013 by Jukk Tested dev build Share this post Link to post Share on other sites
KingoftheSandbox 10 Posted October 20, 2013 seems to work nice on dev build. put the platt-back on the ground then (with the other backpack part on your back) use action menue to set it up. no duplication in that mission weve tested. Share this post Link to post Share on other sites
Sgt.Spoetnik 10 Posted October 20, 2013 Tested this on stable version; Nato/FIA cant be deployed while FAA/CSAT can, also there is a bag deployed when you assemble it,but when you take it disappears. Share this post Link to post Share on other sites