Jump to content
🛡️FORUMS ARE IN READ-ONLY MODE Read more... ×
Sign in to follow this  
anusmangler

how to make a campaign

Recommended Posts

I have a bunch of missions that loosely tell a story. I would like to make them into a campaign. Anyone know how to do that? also I would like to give the players a quantity of weapons ammo and items that carry over from mission to mission so the players cant abuse VAS or ammo boxes. Im trying to go for super realism as much as possible. I know BIS has their campaign set were you have to do a mission to unlock the next mission. Anyone that can help on any of these questions would be awesome. thanks!

Share this post


Link to post
Share on other sites

Lol, clicked on the link, saw my profile picture and thought:what the heck?! Who's using my picture?! Oh, that's me... :D

Though some stuff has changed. Check https://community.bistudio.com/wiki/Mission_Overview for more info.

Here's some campaign description.ext that already contains the new stuff. I took it from an existing user campaign (not mine) and played around with it:

class MissionDefault
{
	lives = -1;

lost = ;
end1 = ;
end2 = ;
end3 = ;
end4 = ;
end5 = ;
end6 = ;
};

class Campaign
{
disableMP = 1;

briefingName = "Insomnia";	
author = "IndeedPete";
overviewText = "Fancy overview text...";
overviewPicture = "images\main.jpg";

firstBattle = Beginning;

class Beginning
{	
	name = "";
	cutscene =;
	firstMission = IP_INS01;

	class IP_INS01: MissionDefault
	{
		briefingName = "First Lights";
		author = "MistyRonin";
		overviewText = "AAF squad has been deployed to assist Altis Police in a firefight in the town of Galati.";

		end1 = IP_INS02;
		lost = IP_INS01;
		template = IP_INS01.Stratis;
	};	

	class IP_INS02: MissionDefault
	{
		briefingName = "First Lights";
		author = "MistyRonin";
		overviewText = "AAF squad has been deployed to assist Altis Police in a firefight in the town of Galati.";

		end1 = IP_INS03;
		lost = IP_INS02;
		template = IP_INS02.Stratis;
	};	
};
};

But notice: AFAIK in current DevBranch is no campaign menu in the game, so no-one would see your campaign. (Correct me if i'm wrong.) Latest stable i had (1.02 i think) had a campaign menu BUT it had some issues. You couldn't use pictures and campaigns were double listed etc...

Share this post


Link to post
Share on other sites
Sign in to follow this  

×