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roguetrooper

Suggestion: command 'allowUniform'

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Currently each faction can wear their native uniforms only. Somewhere I read one reason might be the Geneva Conventions. In fact you can create west units fighting for east etc (grouping a civilian with that side and give him the uniform of another). However, it would be good to have a command to allow non-native uniforms for all factions/sides. Such as

east allowuniform [west,true];

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This would be excellent. I'm working on a scenario where it's players vs AI and have to use some ridiculous workarounds to let players pick up the uniform of dead AI.

I don't care that the AI would still know the players are enemy - I'd just like to be able to enable players to swap clothing without hassle.

Make it so!

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You can assign uniforms of any side via scripting. Sadly in MP others see you naked.

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You can assign uniforms of any side via scripting. Sadly in MP others see you naked.

LOL no problem then

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You can assign uniforms of any side via scripting. Sadly in MP others see you naked.

When I add a west uniform to an east unit by script, the unit remains naked in editor, SP and MP. Civilians (faction, not side) can wear anything. But it would be useless anyway when the effect is only local.

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You can assign uniforms of any side via scripting. Sadly in MP others see you naked.
haha so that's why when I pick a uniform from VAS, all my friends say I'm still naked from their point of view lol.

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