Kieran 11 Posted September 28, 2013 I have tried using obj animate ["hatch_1_rot",1]; then synching the trigger to the toilet but with no such luck Not sure if this command still works Also tried vehgate animate ["door_1_rot",1] But again no luck to be had :eek: Has anyone done any thing similar? or could lend a hand in trying to sort this out thanks Share this post Link to post Share on other sites
Kieran 11 Posted September 30, 2013 Still can't figure this out Is their a way to make an invisible solider so i can place the sit animation and give the appearance that the toilet is unused but the door is open Share this post Link to post Share on other sites
Pac Man 10 Posted September 30, 2013 What's did you name the field toilet? Share this post Link to post Share on other sites
NoWay_AsWay 10 Posted September 30, 2013 (edited) Did you check to see if you have enough gas? Tested Working: open: yourgatename animate ["door_1_rot",1] close: yourgatename animate ["door_1_rot",0] Edited September 30, 2013 by NoWay_AsWay Share this post Link to post Share on other sites
kylania 568 Posted September 30, 2013 This is one you placed right? Nit one on the map already? Share this post Link to post Share on other sites
Kieran 11 Posted September 30, 2013 Did you check to see if you have enough gas?Tested Working: open: yourgatename animate ["door_1_rot",1] close: yourgatename animate ["door_1_rot",0] Awsome! it worked lol And yep kylania one from the editor now i can get my guys to piss :) Share this post Link to post Share on other sites
Tankbuster 1747 Posted September 30, 2013 You do know that you can't get inside the object? Even when the door is open you can't get any close to the pan than when it's closed? Share this post Link to post Share on other sites
kylania 568 Posted September 30, 2013 AI can be teleported in there though :) Share this post Link to post Share on other sites
SavageCDN 231 Posted September 30, 2013 ai can be teleported in there though :) new mission idea!! Share this post Link to post Share on other sites
Pac Man 10 Posted September 30, 2013 new mission idea!! How many units can you fit into an outhouse? Share this post Link to post Share on other sites
Tankbuster 1747 Posted September 30, 2013 AI can be teleported in there though :) Which twisted evil genius thought - "well, I know I can't get in there, but I'll try to teleport and AI in there"? It was you, wasn't it? :) Share this post Link to post Share on other sites