mp5gosu 10 Posted July 21, 2014 A small update arrived, see 1st post. :) Share this post Link to post Share on other sites
Guest Posted July 21, 2014 Thank you very much for informing us of the updated version :cool: New version frontpaged on the Armaholic homepage. Unmanned Cargo & Support Vehicle U.C.S.V. v1.41 ================================================== We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
kecharles28 197 Posted July 22, 2014 New update v1.41 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
Avarax 10 Posted July 23, 2014 Hi. Your addon is very nice. But i have little problem with lifting object. If object small or big area where can lift object is to small. Can you expand area? Share this post Link to post Share on other sites
mp5gosu 10 Posted July 23, 2014 Hi. Your addon is very nice. But i have little problem with lifting object. If object small or big area where can lift object is to small. Can you expand area? Hello, I crunched down the area to avoid interfering with other objects nearby and to make it a bit more challenging. Therefore, I will not increase the range that objects can be lifted within. Share this post Link to post Share on other sites
jcae2798 132 Posted July 23, 2014 Hey dude, loving this concept but having a few issues. What default cargo can this support without adding it to the lifter module? Also i'm having issues adding custom cargo to the lifter. I tried a few different ways and still having issues. Examples: [["ffaa_et_rg31_samson",[0,0,0]],[["B_MRAP_01_F",[0,0,0]],[["B_MRAP_01_hmg_F",[0,0,0]] OR [["ffaa_et_rg31_samson", [0,0,0]],[["B_MRAP_01_F", [0,0,0]],[["B_MRAP_01_hmg_F", [0,0,0]] OR [["B_MRAP_01_hmg_F", [0,0,0]] OR [["B_MRAP_01_hmg_F",[0,0,0]] All have failed....I get no lift option. From high or sitting right on the thing. Also the flying is very difficult as its twitchy. Thanks! Share this post Link to post Share on other sites
mp5gosu 10 Posted July 24, 2014 (edited) All your examples miss the closing bracket. :) And by the way, you might want to have a look at the included manual. edit: http://forums.bistudio.com/showthread.php?162621-U-C-S-V-Cargo-amp-Support-Drone&p=2731973&viewfull=1#post2731973 Edited July 24, 2014 by mp5gosu Share this post Link to post Share on other sites
jcae2798 132 Posted July 24, 2014 You know i did, and for whatever reason i totally missed that. Thanks its working now! Share this post Link to post Share on other sites
jcae2798 132 Posted July 24, 2014 Is there somewhere that i can find what cargo is by default setup to allow transport? Share this post Link to post Share on other sites
mp5gosu 10 Posted July 24, 2014 Is there somewhere that i can find what cargo is by default setup to allow transport? Sure, here: _vehiclesDefault = [ ["Quadbike_01_base_F",[0,-0.35,-1]], ["Offroad_01_base_F",[0,0.2,-1.3]], ["Hatchback_01_base_F",[0,0,-1.7]], ["SUV_01_base_F",[0,0.2,-1.9]], ["UGV_01_base_F",[-0.47,-0.2,-0.8]], ["Van_01_base_F",[0,0,-1.5]], ["SDV_01_base_F",[0,0.79,-2.07]], ["Rubber_duck_base_F",[0,0,-0.7]], ["Boat_Civil_01_base_F",[0,-0.6,-1.2]], ["ReammoBox_F",[0,0,-0.9]], ["B_supplyCrate_F",[0,-0.4,9.2]], ["C_supplyCrate_F",[0,-0.4,9.2]], ["O_supplyCrate_F",[0,-0.4,9.2]], ["I_supplyCrate_F",[0,-0.4,9.2]], ["IG_supplyCrate_F",[0,-0.4,9.2]], ["C_Kart_01_F_Base",[-0.05,-0.4,-0.65]] ]; _vehiclesSpecial = [ ["Box_IND_Ammo_F",[0,-0.52,-1.6]], ["Box_EAST_Ammo_F",[0,-0.52,-1.6]], ["Box_NATO_Ammo_F",[0,-0.52,-1.6]], ["Box_IND_Wps_F",[0,-0.4,-1.6]], ["Box_EAST_Wps_F",[0,-0.4,-1.6]], ["Box_NATO_Wps_F",[0,-0.4,-1.6]], ["Box_IND_AmmoOrd_F",[0,-0.5,-1.7]], ["Box_EAST_AmmoOrd_F",[0,-0.5,-1.7]], ["Box_NATO_AmmoOrd_F",[0,-0.5,-1.7]], ["Box_IND_Grenades_F",[0,-0.45,-1.7]], ["Box_EAST_Grenades_F",[0,-0.45,-1.7]], ["Box_NATO_Grenades_F",[0,-0.45,-1.7]], ["Box_IND_WpsLaunch_F",[0,-0.45,-1.5]], ["Box_EAST_WpsLaunch_F",[0,-0.45,-1.5]], ["Box_NATO_WpsLaunch_F",[0,-0.45,-1.5]], ["Box_IND_Support_F",[0,-0.5,-1.7]], ["Box_EAST_Support_F",[0,-0.5,-1.7]], ["Box_NATO_Support_F",[0,-0.5,-1.7]], ["Box_IND_AmmoVeh_F",[0,-0.5,-2.3]], ["Box_EAST_AmmoVeh_F",[0,-0.5,-2.3]], ["Box_NATO_AmmoVeh_F",[0,-0.5,-2.3]], ["Box_IND_WpsSpecial_F",[0,-0.45,-1.6]], ["Box_EAST_WpsSpecial_F",[0,-0.45,-1.6]], ["Box_NATO_WpsSpecial_F",[0,-0.45,-1.6]], ["C_Van_01_box_F",[0,0.5,-3]] ]; Share this post Link to post Share on other sites
jcae2798 132 Posted July 24, 2014 Awesome thanks. Haha "Rubber_duck_base_F" Share this post Link to post Share on other sites
skuijs 17 Posted August 7, 2014 is it possible to make it useable with mcc kinda like the lifter addon that when you play the module is already in the mission ? Great mod btw ! Share this post Link to post Share on other sites
mp5gosu 10 Posted August 7, 2014 is it possible to make it useable with mcc kinda like the lifter addon that when you play the module is already in the mission ? Great mod btw ! Hi and thanks for the reply - I actually made a mistake with the last update so the module didn't become available in Zeus, etc. This is fixed in the next version. (will be released with the next A3 update) ;) Share this post Link to post Share on other sites
skuijs 17 Posted August 7, 2014 Cool man thnx for the quick reply do you mean the new helicopter update or something else ? Share this post Link to post Share on other sites
mp5gosu 10 Posted August 7, 2014 Cool man thnx for the quick reply do you mean the new helicopter update or something else ? Exactly. ;) Gesendet von meinem Nexus 7 mit Tapatalk Share this post Link to post Share on other sites
skuijs 17 Posted August 8, 2014 K cool cant wait :) Share this post Link to post Share on other sites
mp5gosu 10 Posted August 20, 2014 Update arrived, first post updated. Share this post Link to post Share on other sites
sonsalt6 105 Posted August 20, 2014 New update v1.42 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
skuijs 17 Posted September 19, 2014 Cool man been using it ever since the release. Share this post Link to post Share on other sites
mp5gosu 10 Posted September 20, 2014 Cool man been using it ever since the release. Glad to hear. When Sling loading hits main branch, this addon will also be useable with it. :) Share this post Link to post Share on other sites
frankfranconi 24 Posted September 20, 2014 Looking forward to it! Share this post Link to post Share on other sites
skuijs 17 Posted September 21, 2014 No thank you :) ever thought about making pod that you can lift with seats like in this video ? i now use the stomper or a quad bike under it that i get on :) Share this post Link to post Share on other sites
brad191 10 Posted September 24, 2014 Hi Gosu, I really enjoy your addon. It makes transporting crew served weapons a breeze. I was wondering if there's any way to have cargo slung at mission start. I'm trying to arrange an airlift from "the mainland" for a mission. Thanks for the great vehicle. Share this post Link to post Share on other sites
mp5gosu 10 Posted September 24, 2014 Hi Gosu,I really enjoy your addon. It makes transporting crew served weapons a breeze. I was wondering if there's any way to have cargo slung at mission start. I'm trying to arrange an airlift from "the mainland" for a mission. Thanks for the great vehicle. Hey, this should actually be possible. However, I did a compromise when developing this addon. In the upcoming update, I will add the possibility via a simple scripting command. :) Share this post Link to post Share on other sites