TravisJ 0 Posted August 5, 2002 How do you call a trigger from another trigger? I want to call trigger B from trigger A to create a chain reaction. How to do that? Share this post Link to post Share on other sites
bn880 5 Posted August 6, 2002 Well how about this: in your init.sqs for the mission (just make one) put </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">go = false;<span id='postcolor'> alternatively put that line in your Players init field. Then in trigger A activation field put: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">go = true<span id='postcolor'> After that, in trigger B and up you can use this in the condition field: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">this && go<span id='postcolor'> This will ensure trigger B will not activate until 'go' is true, you can still select the type of activation for trigger B in the editor, but it will only come on after trigger A has activated. Share this post Link to post Share on other sites
RED 0 Posted August 6, 2002 He may not want trigger B to have any conditions so in that case its condition field would be: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">go <span id='postcolor'> RED Share this post Link to post Share on other sites
InqWiper 0 Posted August 6, 2002 Or if he wants trigger B to activate a time later he would want: go && this Share this post Link to post Share on other sites
bn880 5 Posted August 6, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (InqWiper @ Aug. 06 2002,07:53)</td></tr><tr><td id="QUOTE">Or if he wants trigger B to activate a time later he would want: go && this<span id='postcolor'> RED > yep, thanks InqWiper, unfortunately the end result of go && this is the same as this && go Although if I was really worried about CPU usage I might opt for go && this just in case. I am hoping that when he says how the 'go' works he can fix the datails as he likes. Share this post Link to post Share on other sites