dinoboy123 1 Posted July 18, 2013 (edited) I originally posted this on reddit dayz , but i think it does a good job giving an overview of the map. This map is completely fantasy, i made it with the default and custom textures in l3dt. The heightfield was more or less the basis for the rest of the map, i added a lot of islands, a large mountain (1000 m), rolling hills, river (technically a fjord i think), flat coastline etc. There are currently 5 terrains: sand for beaches, rock for mountains/cliffs, dirt for towns, airstrip etc, grass, and forest. I designed the entire map around a survivalist mentality, with players having to work together with limited technologies/ resources to navigate through mountain passes, rivers, oceans, forests etc. THe map is very rural, with dirt roads, small towns etc. I'm losing motivation to continue object placement and modeling in oxygen fir arma 2/oa since i'm not sure what will be useable in arma 3/standalone, so I may release the project within a month as a playable, but technically unfinished concept map, and work on perfecting it for a3. I called my map Chukotka, an extremely rural area in eastern coast of russia, because I feel that it reflects the isolation of that part of the world and has many similarities. The map still lacks in detail both in terms of objects and sat map, but hopefully you will appreciate its overall structure/environment. Comments and questions are appreciated! -Andrew Edited July 20, 2013 by Foxhound thread moved to correct section Share this post Link to post Share on other sites
frankltcol 10 Posted July 19, 2013 Hi Andrew, let me congratulate for the very nice place you created. Your map is really full of atmosphere. How wide is it? It seems huge. L3TD should be useful for generating the sat map. Frank Share this post Link to post Share on other sites
dinoboy123 1 Posted July 20, 2013 Hi Andrew,let me congratulate for the very nice place you created. Your map is really full of atmosphere. How wide is it? It seems huge. L3TD should be useful for generating the sat map. Frank the total playing dimensions are 13312 m x 13312 m. The main island is fairly blockish so the vast majority of the playable area is land, although there are some open stretches of deep water. Share this post Link to post Share on other sites
chrisb 196 Posted July 21, 2013 This is looking great, I wouldn’t worry regards filling it too much with buildings etc. Its quite easy to place settlements in-game using the construction tool. Players can do what they like regards that when mission making. Leave it rural, couple of farms here and there, will be ideal for any game type. I am really going to look forward to your release. Great work.:) Share this post Link to post Share on other sites
tum0 4 Posted July 22, 2013 I called my map Chukotka, an extremely rural area in eastern coast of russia, because I feel that it reflects the isolation of that part of the world and has many similarities. -Andrew It's looks really great but Chukotka is absolutely another place :) For eхаmple there is no any trees. Share this post Link to post Share on other sites
dinoboy123 1 Posted July 23, 2013 the more i'm looking at chukotka on google earth/images the more i'm realizing its a big stretch, but I originally based this off my home of new england, especially maine new hampshire region. hopefully i can find time to make americanized buildings/signs, but until then i have to go with something in russia. I'm looking at Sakhalin Island, which surprisingly is somewhat similar to my island. i think i may release the alpha under this name instead or find another substitute Share this post Link to post Share on other sites
orcinus 121 Posted July 24, 2013 Very nice work, look forward to the completed island. "Sakhalin" would make for some interesting scenarios, given the location, history (especially Russo-Japanese), and the huge international investment in oil & gas (->resource wars, overt &/or covert). Horrible climate though... Share this post Link to post Share on other sites