Dreepa 10 Posted July 7, 2013 Hi, i try to make opfor flee when under fire from very far away. Is there any trigger condition you could recommend to use? thx! Share this post Link to post Share on other sites
holo89 10 Posted July 7, 2013 look at this, the solution must be in code but maybe you'll want to use it? http://www.armaholic.com/page.php?id=19466 Share this post Link to post Share on other sites
Dreepa 10 Posted July 8, 2013 Thanks for that. For a start it would be sufficient for me to just have a way to find out that the AI is under fire. In my mission I would like them to start moving towards specific points. I could do it with (get)combatstate, but that means they all need to start NOT in danger mode. Also using the combatstate creates some other problems for me. If anyone maybe knows something else I can check against what would be helpful! Share this post Link to post Share on other sites