kdk11 1 Posted June 27, 2013 Ok I have looked through a lot of threads to try find an actual straight forward answer and cant see one. If there is one out there and you know of it please feel free to link it in here! I have spent most of today looking for a fix just incase anyone thinks I am being lazy! I made a mission and when exporting it to MP none of my scripts work? What am I doing wrong? What do I need to change? Share this post Link to post Share on other sites
kahna 13 Posted June 27, 2013 Ok I have looked through a lot of threads to try find an actual straight forward answer and cant see one. If there is one out there and you know of it please feel free to link it in here! I have spent most of today looking for a fix just incase anyone thinks I am being lazy! I made a mission and when exporting it to MP none of my scripts work? What am I doing wrong? What do I need to change? Exporting to MP only creates a new mission folder and saves the mission.sqm file in it. You need to manually copy and paste the mission folder from the single player editor to the MPMissions folder. Typically the path will be Documents/MyDocuments/Amra 3 - Other Profiles/YourProfileName/missions. Grab your mission folder from the missions folder, copy and paste it in the MPMissions folder (create one if there isn't one) in YourProfileName's directory. 1 Share this post Link to post Share on other sites
kdk11 1 Posted June 27, 2013 I just tried that mate and its all done as you say, but when i go to try excute one of the scripts I still cant do it. Not sure what is going on Share this post Link to post Share on other sites
falconx1 13 Posted June 28, 2013 (edited) I'm investigating and learning this myself at the moment, but for now u can check these links for info http://www.kylania.com/ex/?p=26 http://community.bistudio.com/wiki?title=6thSense.eu:EG snippet from the second link: To only run something on dedicated server or serverClient: isServer To only run something on clients, and never on dedicated server or serverClient: !isServer To only run something on clients or server Clients: !(isNull player) :note If you made a single player mission previously with scripts in there. then export it to multiplayer the scripts don't get compiled in the new multiplayer .pbo file in order to have your scripts compiled in the new multi player .pbo you need to have the scripts in the multiplayer mission DIR folder C:\Users\urusername\Documents\Arma 3 - Other Profiles\yourusername\missions"\testmapname.Stratis" once your scripts are there, then click export to multiplayer, this will compile your scripts with your mission sqm in the new .pbo hope im not off track with the help your looking for lol Edited June 28, 2013 by falconx1 2 Share this post Link to post Share on other sites
kdk11 1 Posted June 28, 2013 no mate spot on. but when i do that they still dont work. This has my head done in lol My mission is intended for MP and I cant have it MP until I find a fix for this Share this post Link to post Share on other sites
LoonyWarrior 10 Posted June 28, 2013 no mate spot on. but when i do that they still dont work. This has my head done in lol My mission is intended for MP and I cant have it MP until I find a fix for this right now... your biggest problem is that u cant even explain whats your problem....................... Share this post Link to post Share on other sites
kdk11 1 Posted June 28, 2013 right now... your biggest problem is that u cant even explain whats your problem....................... Learn to read. I already said in previous replies whats wrong with it:S Share this post Link to post Share on other sites
kocrachon 2 Posted June 28, 2013 Learn to read. I already said in previous replies whats wrong with it:S Post your script, that will make it easier to troubleshoot. Also post how you are having the script executed. Share this post Link to post Share on other sites
LoonyWarrior 10 Posted June 28, 2013 Learn to read. I already said in previous replies whats wrong with it:S IQOWP ..u know that one how the bus goes on the road, suddenly motor stops, driver pulls over and goes check whats wrong... and then the child gets out and screams "i know whats wrong.. i know whats wrong.. " and driver ask him "whats the problem?" and the answer is "its broken..."................ so.. Ok I have looked through a lot of threads to try find an actual straight forward answer and cant see one. If there is one out there and you know of it please feel free to link it in here! I have spent most of today looking for a fix just incase anyone thinks I am being lazy! I made a mission and when exporting it to MP none of my scripts work? What am I doing wrong? What do I need to change? ITS BROKEN..... what do u think that u will get from description like this ? Share this post Link to post Share on other sites
kdk11 1 Posted June 28, 2013 well the other guys in here knew what I meant... And I now know its not just me having trouble with exporting MPmissions and the scripts working online. Share this post Link to post Share on other sites
kocrachon 2 Posted June 28, 2013 well the other guys in here knew what I meant... And I now know its not just me having trouble with exporting MPmissions and the scripts working online. There is no real way to help you with out an example of the script or a copy of the mission. Yes, you say your scripts dont work in MP, which does tend to be an issue with people not specifying whether it is client run or server run. However, if the issue still persists, then we have no clue to tell where the issue is. So if you are still having issues with the script, please post it, and let us know how it execs and what its suppose to do Share this post Link to post Share on other sites
kdk11 1 Posted June 29, 2013 IQOWP..u know that one how the bus goes on the road, suddenly motor stops, driver pulls over and goes check whats wrong... and then the child gets out and screams "i know whats wrong.. i know whats wrong.. " and driver ask him "whats the problem?" and the answer is "its broken..."................ so.. ITS BROKEN..... what do u think that u will get from description like this ? There is no real way to help you with out an example of the script or a copy of the mission. Yes, you say your scripts dont work in MP, which does tend to be an issue with people not specifying whether it is client run or server run. However, if the issue still persists, then we have no clue to tell where the issue is.So if you are still having issues with the script, please post it, and let us know how it execs and what its suppose to do let me just try something mate and I will post it if it does not work. It was mostly using VAS that would not work but have decided to leave that out this mission. I understand I need to be more specific with my posts but I am still new to all this so the whole giving me a hard time is not needed. Share this post Link to post Share on other sites
jw custom 56 Posted June 29, 2013 How do you execute your scripts? Give an example of what you are trying to do. Share this post Link to post Share on other sites
JURAGAN 4 Posted September 21, 2020 hi! help needed here. i'm making a custom ammo supply and tested in Eden Editor without a problem. but the script wont work when i run it on server. Can anybody help me? Thanks in advance. here is my script. //init_Handle = this execVM "Custom\JRSupply.sqf"; put this in init box // Setting _amountWeapon = 10; _amountAmmo = 20; _refreshTime = 300;// refill every 5 minutes _this allowDamage false; // Loop Forever while {true} do { //clear box clearWeaponCargo _this; clearMagazineCargo _this; clearItemCargo _this; //Fill box //Weapon and Ammo // Weapon _this addWeaponCargo ["sgun_HunterShotgun_01_F",10]; _this addWeaponCargo ["hlc_rifle_bcmjack",10]; _this addWeaponCargo ["LMG_Mk200_black_ACO_pointer_F",10]; _this addWeaponCargo ["hgun_P07_snds_F",10]; _this addWeaponCargo ["hgun_PDW2000_Holo_F",10]; _this addWeaponCargo ["launch_B_Titan_F",10]; _this addWeaponCargo ["launch_B_Titan_short_F",10]; _this addWeaponCargo ["launch_MRAWS_olive_F",10]; // Magazine _this addMagazineCargo ["ACE_30Rnd_556x45_Stanag_M995_AP_mag",20]; _this addMagazineCargo ["30Rnd_9x21_Mag_SMG_02",20]; _this addMagazineCargo ["30Rnd_65x39_caseless_black_mag",20]; _this addMagazineCargo ["5Rnd_127x108_Mag",20]; _this addMagazineCargo ["150Rnd_93x64_Mag",20]; _this addMagazineCargo ["200Rnd_65x39_cased_Box",20]; _this addMagazineCargo ["2Rnd_12Gauge_Pellets",20]; _this addMagazineCargo ["hlc_30rnd_556x45_EPR",20]; _this addMagazineCargo ["16Rnd_9x21_Mag",20] _this addMagazineCargo ["11Rnd_45ACP_Mag",20]; _this addMagazineCargo ["30Rnd_9x21_Mag",20]; _this addMagazineCargo ["Titan_AT",20]; _this addMagazineCargo ["Titan_AA",20]; _this addMagazineCargo ["MRAWS_HEAT55_F",20]; _this addMagazineCargo ["MRAWS_HE_F",20]; //_this addItemCargo ["youritem",20]; _this addItemCargo ["ACE_CableTie",20]; _this addItemCargo ["ItemGPS",20]; _this addItemCargo ["ACE_DefusalKit",20]; _this addItemCargo ["ACE_EarPlugs",20]; _this addItemCargo ["ACE_IR_Strobe_Item",20]; _this addItemCargo ["SmokeShellBlue",20]; _this addItemCargo ["SmokeShellGreen",20]; _this addItemCargo ["SmokeShellPurple",20]; _this addItemCargo ["SmokeShellRed",20]; _this addItemCargo ["SmokeShell",20]; // Misc Item _this addItemCargo ["FirstAidKit",20]; _this addItemCargo ["NVGogglesB_blk_F",20]; _this addItemCargo ["ACE_Flashlight_XL50",20]; _this addItemCargo ["ACE_MapTools",20]; _this addItemCargo ["optic_Hamr",20]; _this addItemCargo ["optic_Nightstalker",20]; _this addItemCargo ["optic_LRPS",20]; _this addItemCargo ["muzzle_snds_H",20]; _this addItemCargo ["Laserbatteries",20]; _this addItemCargo ["ToolKit",20]; _this addItemCargo ["Laserdesignator",20]; _this addItemCargo ["Medikit",20]; _this addItemCargo ["muzzle_snds_M",20]; _this addItemCargo ["ACE_Altimeter",20]; // Helmet _this addItemCargo ["jr_camo_helmet2",20]; _this addItemCargo ["jr_des_helmet2",20]; // Explosive _this addItemCargo ["DemoCharge_Remote_Mag",20]; _this addItemCargo ["SatchelCharge_Remote_Mag",20]; _this addItemCargo ["HandGrenade",20]; // Vest _this addItemCargo ["jr_PlateCarrierSpec_des",10]; _this addItemCargo ["jr_PlateCarrierSpec_wd",10]; // Backpack _this addbackpackCargo ["Jr_Kitbag_des",5]; _this addbackpackCargo ["Jr_Kitbag_Camo",5]; _this addbackpackCargo ["Jr_Kitbag_med_des",5]; // Wait the duration of _refreshTime sleep _refreshTime; }; Share this post Link to post Share on other sites
RCA3 593 Posted September 21, 2020 (edited) Hi @JURAGAN, According to forum rules you can't revive threads older than 4 months (let alone 7 years 😋). That said, click on "Report post" on top right corner of your message and ask a moderator to change it to ARMA 3 - MISSION EDITING & SCRIPTING. When that's done the answer to your question should be simple: Replace all your commands with Global ones and run the script from the server only. https://community.bistudio.com/wiki/clearWeaponCargoGlobal https://community.bistudio.com/wiki/clearMagazineCargoGlobal https://community.bistudio.com/wiki/clearItemCargoGlobal https://community.bistudio.com/wiki/addWeaponCargoGlobal https://community.bistudio.com/wiki/addMagazineCargoGlobal https://community.bistudio.com/wiki/addItemCargoGlobal https://community.bistudio.com/wiki/addBackpackCargoGlobal Edited September 21, 2020 by RCA3 addWeaponCargoGlobal 1 Share this post Link to post Share on other sites
JURAGAN 4 Posted September 21, 2020 4 minutes ago, RCA3 said: Hi @JURAGAN, According to forum rules you can't revive threads older than 4 months (let alone 7 years 😋). That said, click on "Report post" on top right corner of your message and ask a moderator to change it to ARMA 3 - MISSION EDITING & SCRIPTING. When that's done the answer to your question should be simple: Replace all your commands with Global ones and run the script from the server only. https://community.bistudio.com/wiki/clearWeaponCargoGlobal https://community.bistudio.com/wiki/clearMagazineCargoGlobal https://community.bistudio.com/wiki/clearItemCargoGlobal https://community.bistudio.com/wiki/addWeaponCargo https://community.bistudio.com/wiki/addMagazineCargoGlobal https://community.bistudio.com/wiki/addItemCargoGlobal https://community.bistudio.com/wiki/addBackpackCargoGlobal thank you sir for your prompt reply. appreciate that. 2 Share this post Link to post Share on other sites