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Odie3

Server cfg file setup

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I was wondering if there was a way to setup the server to default to Cadet. I tried a search on this but I did not find anything.

Thanks for any help. We keep forgetting to set it to Cadet in the Menu...(yes we sux)

****Below is my File****

passwordAdmin = "****"; // password to protect admin access

motd[]=

{

"Welcome to Odeitcs OFP server.",

"Hosted by Odetics SQA.",

}; // Welcome message

motdInterval=1;

voteThreshold=0.10;

reportingIP="";

voteMissionPlayers=1;

cadetMode = 0; //also tried cadetMode=0;

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It didn't cross your mind at all that perhaps it was wisest to post a multiplayer question in the multiplayer forum?

Moving to MP smile.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Odie3 @ July 31 2002,23:17)</td></tr><tr><td id="QUOTE">I was wondering if there was a way to setup the server to default to Cadet.  <span id='postcolor'>

Short answer:

To have Cadett always on = Not possible.

More info:

If you have a limited number of missions you play often, you can add the specific setting for them in the cfg file. And then you can choose cadett for those.

Something like this:

class Missions // list of missions that will be played in cyclic order

{

class Mission01 // any mission name here

{

template = Caen Conflict.Intro; // directory or file name of the mission (without extension pbo) - the mission must be located in directory MPMissions

cadetMode = 1; // 0 = difficulty veteran, 1 difficulty cadet

param1 = 1200; // sets parameter of the specific mission- see description.ext of the mission

param2 = 100; // sets another mission specific paramter

};

class Mission02 // any mission name here

{

template = Reversed 2-20 CTF-Everon.Eden; // directory or file name of the mission (without extension pbo) - the mission must be located in directory MPMissions

cadetMode = 1; // 0 = difficulty veteran, 1 difficulty cadet

param1 = 1200; // sets parameter of the specific mission- see description.ext of the mission

param2 = 5; // sets another mission specific paramter

};

Lt_Dan_Sweden

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Is there any way in which you can specify the switches for cadet and veteran? I.e 3rd Person On with Crosshair off.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Dave [OFPL] @ Aug. 18 2002,08:35)</td></tr><tr><td id="QUOTE">Is there any way in which you can specify the switches for cadet and veteran?<span id='postcolor'>

I'm sorry i don't really understand that question? The switches are specified in the post above?

Regarding 3rd person

I did a search. Look what I found... ;-)

http://www.flashpoint1985.com/cgi-bin....+person

or

http://www.flashpoint1985.com/cgi-bin....+person

or

http://www.flashpoint1985.com/cgi-bin....+person

Crosshair is the same method as 3rd person, it just the line above or below, in that file. You will see it.

Lt_Dan_Sweden

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Thanks I did try searching! Honest! But I didnt realise the user files alter the Dedicated Servers settings so I was searching for server.cfg help.

I doubt that makes any sense but thanks for your help!

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Doesn't work espectro, I tried it for Gameplanet a few months ago. I was told you edit the userconfig.cfg in the Administrator account of the server and put Cadetmode=1. This advice was from Suma, but I think he meant for people hosting, not dedicated servers.

So for dedicated there is no way except to specify it when making the mission.

The other way is to include the missions in your "pool of missions" that automatically get rotated through, there is an option to default cadet mode for the missions specified in server.cfg

Regards,

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yes you can, you just set Vet mode to act like Cadet mode in the user config file, and cadet to act like Vet mode

simple really

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