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zeep

weapon reloading sounds don't stick to their in-game position

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Hi guys, this is a bad bug that has been in-game for a long time. It can cost you your life when there's a reloading enemy close and you're pinpointing him by sound.

In short:

weapon reloading sounds don't stick to their in-game position. Instead they stick to your ear.

I.e. Someone to the right of you reloads his weapon, you turn around when the sound is playing, the reloading sound follows as if it's connected to your ear.

Please help get this up on the Tracker:

http://feedback.arma3.com/view.php?id=8701

Cheers

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I find the whole positioning thing in game to be off, my friend reloads his weapon over 100m away and i can hear him... other audio problems also but guessing this will all get sorted with beta. will take a look at this and vote up.

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I was playing domination yesterday, and found a huge amount of audio bugs using a simulated 7.1 headset. I could hear the beeping of satchel charges 200 meters away, and directional sound seems to not work at all for most things.

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