TeaDrinker 10 Posted June 11, 2013 Hello, I'm having a little trouble with some faces on my 3D model I've imported from 3DS Max. Some of the faces have gone a bit weird and out of place almost. Picture explains it better. Thanks Share this post Link to post Share on other sites
max power 21 Posted June 11, 2013 That is likely a non-planar face/triangulation issue. Share this post Link to post Share on other sites
PuFu 4600 Posted June 11, 2013 As max said. Also show edges or at least a wirerame Share this post Link to post Share on other sites
TeaDrinker 10 Posted June 11, 2013 How would one go about solving this non-planar face issue? Share this post Link to post Share on other sites
Foxtrop 10 Posted June 12, 2013 you should try export as .OBJ Share this post Link to post Share on other sites
tonnie 17 Posted June 16, 2013 How would one go about solving this non-planar face issue? First make sure all vertices are welded so you dont have multible verts on the one spot ( Select all, weld ( set distance to 0.0001 or whatever ) ) Then try exporting as OBJ into O2 Good luck.. Also in future it will help the community out better if you post wireframes helps us understand whats happening Tonnie Share this post Link to post Share on other sites
Sealife 22 Posted June 16, 2013 if it just one face , delete select the 4 verts and press F6 in o2 to crate new face, if its inverted press W Share this post Link to post Share on other sites