tryteyker 28 Posted June 5, 2013 Hey, I've been working with the editor for a bit recently, but since I've took quite a long break from it and I've never really worked a lot with ArmA3, it's a bit hard to get back into. So the question right now is, I need a proper explosion classname. SIX Config spits out SH_120_HE, which seems fairly reasonable. So I took just that and integrated it into a trigger, using the most simplistic command ever, createVehicle array. Position is essentially a garbage pile (and yes, it's an IED), and I have a lone standing trigger activated by the Civilian side, spawning a bomb with this code. bomb = createVehicle ["SH_120_HE",(getpos garbage),[],0,"NONE"]; Nowwww, this makes me wonder if the trigger doesn't work or if the 120 HE Shell is essentially just a shell that doesn't explode when touching ground, like they used to in ArmA2. Any ideas? Share this post Link to post Share on other sites
sgt_Savage2003 10 Posted June 5, 2013 I dont think the 120 HE rounds are working yet. Try the 82 mm mortar rounds I know they work. What are you naming the object in the game? Share this post Link to post Share on other sites
tryteyker 28 Posted June 5, 2013 What's the classname for the 82mm mortar rounds? And the actual object is done properly, I checked that. Share this post Link to post Share on other sites
Blitzer134 1 Posted June 5, 2013 "Sh_120_HE", "M_Mo_82mm_AT", "Sh_82mm_AMOS", "Sh_120_HE", "Sh_82mm_AMOS", "M_Mo_82mm_AT", "M_RPG32_AA_F", not tried all of them most work Share this post Link to post Share on other sites
Beerkan 71 Posted June 5, 2013 What's the classname for the 82mm mortar rounds? And the actual object is done properly, I checked that. "M_Mo_82mm_AT_LG" Share this post Link to post Share on other sites
tryteyker 28 Posted June 6, 2013 (edited) "M_Mo_82mm_AT_LG" Unfortunately it doesn't work. I just tested this whole thing in A2, and there it works. So I think it's just about finding the right classname. I'll go through what Blitzer posted. Thanks Blitzer, M_Mo_82mm_AT worked. Edited June 6, 2013 by tryteyker Share this post Link to post Share on other sites
Larrow 2801 Posted June 6, 2013 I know these three definitely work. "M_RPG32_F","FuelExplosion","HelicopterExploBig" Share this post Link to post Share on other sites