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daze23

trigger to fire when player has map (or other item) in inventory

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is there a condition I can use in the editor to do this?

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Items

For Items that are in the units cargo space e.g backpack, vest, fatigues

"ItemMap" in Items player

assignedItems

For items that are in an assigned slot on the unit

"ItemMap" in assignedItems player

Anywhere on the player

"ItemMap" in (assigneditems player + items player)

Edited by Larrow

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