Kydoimos 916 Posted May 22, 2013 Hello - I'm new to editing. Is there a way, on having hidden an object, to cancel out the sound. In particular, I'm trying to stop the unit calling out the positions of enemy units. The unit is a BLUFOR speedboat. Any ideas? Thanks in advance! Share this post Link to post Share on other sites
509 10 Posted May 22, 2013 Have you tried disableAI? "AUTOTARGET" might be what you're looking for. Share this post Link to post Share on other sites
Kydoimos 916 Posted May 22, 2013 Thanks 509 but I've tried that. Actually managed to sort it out - I think - by making the unit 'watch' a certain area. Not quite what I had in mind but I think it's stopped them chatting and calling out enemy positions. Share this post Link to post Share on other sites
johnnyboy 3797 Posted May 25, 2013 Maybe "enableradio false;" is what you are looking for: http://community.bistudio.com/wiki/enableRadio Share this post Link to post Share on other sites
Kydoimos 916 Posted May 25, 2013 I've tried that too! Managed to sort out a work around however. I've told the hidden unit to 'watch' a certain area. Seems to have done the trick! Share this post Link to post Share on other sites