MaXyM 10 Posted May 11, 2013 (edited) I'm curious what stops A3 to generate more fps? Please see attached picture. There is room in CPU power, GFX is used in 50% only. But fps is limited. Making this screenshot I noticed that watching in opposite direction I can get even 90fps, while watching the sea it drops under 50. with regards Edited May 12, 2013 by MaXyM Share this post Link to post Share on other sites
Minoza 11 Posted May 11, 2013 138 pages about it: http://forums.bistudio.com/showthread.php?147533-Low-CPU-utilization-amp-Low-FPS Share this post Link to post Share on other sites
DaRkL3AD3R 1 Posted May 12, 2013 OP I get what you mean through your broken english. When looking at the ocean FPS drops horribly. I go from on average 100+ fps looking inland, turn around to look at ocean down to 70. Something seriously messed up with the sea rendering that needs to be fixed. I'm guessing it's the water shader and how far you can see. No occlusion on the open ocean. Share this post Link to post Share on other sites
andressergio 1 Posted May 18, 2013 I'm curious what stops A3 to generate more fps?Please see attached picture. There is room in CPU power, GFX is used in 50% only. But fps is limited. http://imageshack.us/scaled/thumb/197/arma3resources.jpg Making this screenshot I noticed that watching in opposite direction I can get even 90fps, while watching the sea it drops under 50. with regards tons of requests like this, maself also but devs are fixing other stuff would be wonderful to just take a ride on game editing a map and walk on the bay at 60fps steady, but that aint happening yet Share this post Link to post Share on other sites
ratszo 17 Posted May 18, 2013 Bitrate fill does that, like scope/unscope thru grass and forrest. Vsync helps alot with 'tearing'. Share this post Link to post Share on other sites
daze23 1 Posted May 22, 2013 138 pages about it:http://forums.bistudio.com/showthread.php?147533-Low-CPU-utilization-amp-Low-FPS they closed that thread... Share this post Link to post Share on other sites
Minoza 11 Posted May 23, 2013 It wasn't closed when I posted... Share this post Link to post Share on other sites