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Tyrsero

Bundeswehr Mod Problem

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Like always, don't know if this is the correct place to get help about addons, but I will give it a try here, and if it's not a correct place, please tell me so I won't make the mistake again.

So, there is a little problem with Bundeswehr Mod, in other words, the German Crew men don't have animations and are frozen in place, and when I am one of them, I just get sucked into ground and I cannot see anything.

There is that CTI mod I think it is called DVDCTI and it has the Bundeswehr, but the crew works just fine!

What is the cause of that problem? I've read the FAQ, I placed that game-logic thingy but the crew is still bugged.

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So, there is a little problem with Bundeswehr Mod, in other words, the German Crew men don't have animations and are frozen in place, and when I am one of them, I just get sucked into ground and I cannot see anything.

This is usually a classic sign of either mismatched or missing addons. Verify that you have all of the latest versions of BW mod.

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I've downloaded all of the AddOns from the official Bundeswehr website, only downloaded MAN trucks from OFPR because in the official website the link was broken.

Also I have forgot to say that I have Operation Frenchpoint AddOns installed too, could it be the cause of that too?

Because I also noticed that the German APC's like Wiesel or Marder, shoot very quickly, almost as it was a machinegun, while in the CTI version they were shooting in more reallistic speed.

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Maybe, some times addons will confilct with each other. Try it without OFrP.

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Still the same issue, I don't know what causes it. If you want to try it yourself, then download all the AddOns from their official website and put them in CWA, I think it will happen to you too.

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Did you apply the CWA hotfix? The BWMOD-crews are equipped only with handguns and the behaviour you describe sounds exactly like the problems with unpatched CWA.

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I've noticed that the crew breaks when I use my edited config that is supposed to disable voices, maybe I broke something in it. I will try to edit it again carefully, if that happens then I guess I will need to live with the annoying slow voices that will get me killed.

---------- Post added at 19:49 ---------- Previous post was at 19:29 ----------

Ah, right. The edited config I did was apparently broken somewhere. I have edited the clean one again and this time I even could change it back to bin because there was apparently an error in the config. Now the thing doesn't happen anymore. I should investigate things more closely before making threads. I am dumb, please apologize. :(

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The one you tried to binarize ?

Yes, I've made a new config and this time I could binarize it with CPP2BIN without any problems, because the earlier config I did had some errors in it. Now it works perfectly, the only weird thing is the very high rate of fire of Marder 1A3 but I guess that's the real-life rate of fire too so lets leave it like it is.

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