FSPilot 0 Posted July 25, 2002 I've got 1.75 and it doesnt seem to have done anything maybe it's just me, but it still takes a while Share this post Link to post Share on other sites
BoonieRat 0 Posted July 25, 2002 I read somewgere that the comand queue had been tweaked , but I ai'nt gotten in a tank yet ... </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE"> although I do not know if Bohemia Interactive should spend the time to do that. Â There are other, more pressing issues, like the skill of the crew (or the lack thereof). <span id='postcolor'> I think you need a 'manual drive control' in the tanks too. its the tanks that are the MBT! (main bloody trouble). the worst bog down happens when there is confusion when trying to manuevere for a hit. then target. has anyone ever had the continuing/repeating: 'move to blah blah blah'.move to blah,ect,ect...' when a target order is mistakin for a movement order?. by the time the nets cleared for a STOP! order you've covered 500metres!with a cuple a Sabos up your ass! ... having to speak over the Main radio for tank controlls is another thing. there should definatly be a seperate 'in tank' radio/tele comunicate device... Share this post Link to post Share on other sites
FSPilot 0 Posted July 25, 2002 what about when your AI driver doesn't want to run over the snail directly in front of him that's going in the same direction and you end up going for the whole mission at .1kph. Share this post Link to post Share on other sites
bn880 5 Posted July 25, 2002 Good one. I think the AI should have a better understanding of COMBAT MODE. They should stop being such pussies. lol That would solve all the problems... Share this post Link to post Share on other sites